Customizable Combat AI Nearby Object Search - F4SE
🟡 Updated this yearThis mod may not work until the author updates it. Check for an update, or see the rollback guide.
⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #115 of 187 Gameplay mods in this game by downloads
📋 About This Mod
About this mod:
F4SE plugin that keeps Settlers out of containers and Power Armors in settlements. Also supports various customization options.
1) Settlers can't pick up weapons in a settlement in combat.
2) Settlers can't take weapons from the Workbench in combat.
3) Settlers can't take Power Armors which have Fusion Cores in combat.
4) Ensures NPCs whose current weapon was given by the player cannot pick up weapons.
Settings can be changed in ..\Fallout 4\Data\F4SE\Plugins\ImprovedCombatAISearch.ini.
1) Skip Hostile NPCs:
- hostile NPCs (including hostile Settlers) are skipped by default so they can pick up things in settlements during combat as usual
- by disabling this option, hostile NPCs won't be able to do so
- enabled by default, disable: bSkipHostileNPCs=0
2) Skip Non-Settlers:
- non-Settler (friendly) NPCs are also skipped by the code
- enabled by default, disable: bSkipNonSettlers=0
3) Max Weapon Weight - Male:
- if set, male NPCs won't be able to pick up heavier weapons from the ground than this value
- unset by default, set fMaxWeaponWeightMale ( -1. 00 means disabled ), e.g. fMaxWeaponWeightMale=20. 0 to limit to 20lbs
4) Max Weapon Weight - Female:
- if set, female NPCs won't be able to pick up heavier weapons from the ground than this value
- unset by default, set fMaxWeaponWeightFemale
5) Prevent When Uses Player Given Weapon:
- enabled by default, by disabling this option NPCs may pick up items even if they have been already equipped with another weapon
- disable: bPreventWhenUsesPlayerGivenWeapon=0
6) Prevent From Workshop:
- enabled by default, by disabling this option NPCs can take out weapons from the Workshop Workbench
- disable: bPreventFromWorkshop=0
7) Prevent In Settlement:
- enabled by default, disable: bPreventInSettlement=0
8) Prevent Outside of Settlements:
- disabled by default, enable: bPreventOutsideOfSettleme
This F4SE plugin prevents settlers from looting containers and entering Power Armor in settlements, with customizable options. It's a practical tool for Fallout 4 players who want to protect their stored items and armor. With 551 endorsements and frequent updates, it's a reliable gameplay fix.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 551 endorsements and nearly 240k downloads
- Solves a common annoyance for settlement builders
- Actively maintained, last updated May 2026
⚠️ Cons
- Requires F4SE, so you'll need to set that up first
- Customization options aren't detailed in the description, so you'll have to explore in-game
- Only affects settlers in settlements—not other NPCs or random encounters
For Fallout 4 players who are tired of settlers stealing their gear or hopping into their power armor. If you spend time building and managing settlements, this mod is a must-have. Skip if you don't care about settlement management or don't use F4SE.
💡 Beginner Tips
- Make sure you have F4SE installed and launch the game through f4se_loader.exe, not the default launcher.
- Check the mod's in-game configuration holotape or MCM (if available) to tweak which containers and armor are protected.
- If you're using a mod manager, let it handle the F4SE plugin placement to avoid conflicts.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- LarannKiar
- Version
- 3.0
- Downloads
- 239,718
- Endorsements
- 551
- Category
- Gameplay
- Created
- 2/8/2025
- Updated
- 5/29/2026
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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