Curie Weapon Fix 2023 Redux SPID
⚪ Last updated 2023⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #15 of 59 Bug Fixes mods in this game by downloads
📋 About This Mod
My discord for my mods, support, and updates
The problem:
Curie uses her fists in her synth form instead of using the laser gun she has in her inventory.
Contrary to popular belief, this is not an AI issue (i've seen the false information spread around that it's because she's using her nannybot AI instead of the human, this is wrong.)
From user "kljadfjhadf":
"The game gives her her companion weapon via script (specifically QF_COMCurieQuest_0016454E) when the scene in which she moves into a new body begins. It isn't in the synth Curie actor's inventory by default, so she doesn't recognise it as her default weapon, which is why she constantly tries to switch to her actual default weapon (her fists) whenever she approaches melee range. That's why simply adding the weapon to the actor's inventory stops this stupid behaviour and enables her to bash with her gun/continue firing in close quarters rather than constantly switching weapons. There are various theories going around that it's because she retains her Mr Handy combat behaviour but that is wrong."
So, by effectively giving her another copy of the weapon into her inventory, this effectively fixes the issue.
Requirements:
Spell Perk Item Distributor
Installation:
This fix utilizes SPID which will distribute the item to synth Curie's inventory at the start of the game. On an existing saves, since inventories are baked into the save file, you can do a resetinventory after installing this or just use console commands to add the weapon to her inv.
This mod fixes Synth Curie in Fallout 4 so she uses her default laser gun instead of her fists, using SPID (Sim Settlements' SPID) to apply the fix without an ESP. It's a lightweight, no-patch solution for players who want Curie to fight properly. With 224 endorsements and 43,583 downloads, it's a popular bug fix for a specific companion issue.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Simple and effective fix for a common annoyance (224 endorsements)
- No ESP means it won't clutter your load order or cause conflicts
- Lightweight and easy to install—just drop it in and go
⚠️ Cons
- Requires SPID (Sim Settlements' SPID) to be installed, which is an extra dependency
- Only fixes Curie's weapon issue—doesn't address other potential companion AI problems
- Last updated in March 2023, so it may not be compatible with future game updates
For Fallout 4 players who are tired of Curie punching enemies instead of using her laser gun. If you use SPID and want a quick, no-fuss fix for this specific bug, this is for you. Skip if you don't use SPID or if you're looking for a more comprehensive companion overhaul.
💡 Beginner Tips
- Make sure you have SPID installed and updated to the latest version, as this mod relies on it to work.
- Since this mod has no ESP, you can place it anywhere in your mod manager's load order—it won't conflict with other plugins.
- If you're using a mod manager like Vortex or MO2, just download and enable it; no extra setup needed.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Sranger
- Version
- 1.0
- Downloads
- 43,583
- Endorsements
- 224
- Category
- Bug Fixes
- Created
- 3/18/2023
- Updated
- 3/18/2023
🔧 How to Install Fallout 4 Mods
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