CreHaters Settlement Blueprint Collection - No Scrapping Required
🟡 Updated this year⚠️ Install Order · 4 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #6 of 9 Transfer Settlement Blueprints mods in this game by downloads
📋 About This Mod
Short description:
I have restarted many times. And each time I had to build my settlements again... Or prepare the settlement before importing a blueprint.
Because I got fed up with that, I decided to create my own set of blueprints that will not require any scrapping... Anything I have built has been build around existing junk, scrap or ruined buildings. If possible, I have added to existing buildings, but there will be no special requirements for the blueprint to be imported.
Vanilla?
Well... Almost Vanilla. Some mods are necessary:
- []Workshop Rearranged (required)
-
[]Transfer Settlements: Recommended, blueprints are up to date), and/or
Workshop Framework: I only use and update WSFW files if the Transfer Settlements mod is not working because the game version is updated. WSWF blueprints will be out of date!
[]Increased Build Limit Enhanced (Only needed when using Transfer Settlements, functionality is included in the Workshop Framework)
Any mod that increases the Build Limits will do. Some Blueprints have a lot of objects, and if the build limits are not increased, not all objects may be loaded for some blueprints (e.g. Red Rocket Truckstop).
The blueprints are ready to be imported AS IS.
For example: The ruined building to the right of the workbench in Sanctuary has been encapsulated in concrete slabs. I have built on top of those. There is a door, which can be opened (or not). The player can enter and scrap the ruined building that is still inside, or not. At Dalton's Farm, I have left the ruined buildings intact, and built a small keep at a rocky outcrop. Cars haven't been moved. Walls go AROUND trees, instead of through them. Etc. etc. etc...
By no means are the settlements finished. This will be a work in progress... But there will always be plenty of room for imagination and expansion.
In most cases there will be enough beds, food, water and defenses. Each settlement will have a fusion reactor.
Installation (Transfer Settlements):
If you download manually, make sure to unpack the file in the correct directory.
The Blueprints MUST be in the following location: "\Data\F4SE\Plugins\TransferSettlements\blueprints\"
Installation (Workshop Framework):
NO LONGER UPDATED. Not yet. Maybe later. It's a lot of work to keep the version alignd with Transfer Settlements, and I prefer to use Transfer Settlements. Download and install the file with the mod manager of your choice for easy installation. In game, import at a workbench or via the Mod Menu (see the mod for details, if it is not clear).
[color=#6aa8
A collection of settlement blueprints for Fallout 4 that eliminates the need to scrap existing structures before building. Requires Workshop Rearranged and all DLCs. With 211 endorsements and 31,384 downloads, it's a popular choice for builders who want to skip the tedious cleanup phase.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Saves time by skipping the scrapping grind (31k downloads show demand)
- Community-tested with 211 endorsements
- Blueprints work with Workshop Rearranged for expanded building options
⚠️ Cons
- Requires Workshop Rearranged and all DLCs — not for vanilla-only players
- No screenshots or detailed blueprint list in the description
- Last updated May 2026 — check for compatibility with your current game version
For Fallout 4 settlement builders who hate the initial scrapping chore and want to jump straight into placing blueprints. Skip if you prefer vanilla building or don't have all DLCs and Workshop Rearranged installed.
💡 Beginner Tips
- Make sure Workshop Rearranged is installed and activated before loading these blueprints, or they won't place correctly.
- Use the Transfer Settlements mod to import these blueprints — check that you have the latest version for compatibility.
- If a blueprint doesn't fit, try rotating it or using the 'scrap' option only on objects that block placement, not the whole settlement.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- CreHater
- Version
- 2.0
- Downloads
- 31,384
- Endorsements
- 211
- Category
- Transfer Settlement Blueprints
- Created
- 8/8/2019
- Updated
- 5/17/2026
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