Crazy's Armor Overhaul and Stat Randomizer
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #46 of 137 Gameplay mods in this game by downloads
📋 About This Mod
Adds craftable upgrades to almost all apparel and visual customization to many. Randomly adds resistances to armors as they spawn to allow the player to find better versions of armor/ clothing as they explore. Rebalances some armors and
Make sure to check the changelog for a ton of features not included in the description below. Also remember to start a new game to avoid potential issues! This goes for basically every mod!
The main focus of this mod is two fold. It adds new upgrades to every armor in the game, adds Ballistic Weave to many clothing/armor sets and removes it from helmets. It also adds various appearance customization for any armors that share a model, such as Jumpsuits, so you can freely swap appearances between them. This also changes the stats of various armors to hopefully make them more appealing vs piecemeal armor. Power armor is also changed to try and make the gap between the tiers less severe so you can still wear what you like without as much of a compromise.
The second focus is on randomization. Randomization makes it so that every piece of armor or clothing that spawns will hopefully be unique. It does this through invisible mods applied to armors and clothes that have a chance to add resistances, SPECIAL stats, and weight. There is also a version that does not randomize for those who just want more customization.
Randomization was heavily inspired to do this by this mod.
Randomization:
- Physical Resistance: 0-10 additional resistance possible.
- Energy Resistance: 0-10 additional resistance possible.
- Radiation Resistance: 0-20 additional resistance possible. Radiation resistance is rarer in the base game, so I gave it a little more potential.
- Poison Resistance: 0-5 additional resistance possible. Higher chance of appearing on gas masks.
- Durability: -50% to +50% is the range for durability. Only applies to power armor.
- S. P. E. C. I. A. L Stats: Can occasionally spawn on headwear/helmets and clothing/under armor.
- Weight: -30% to +30% is the range. This is based off of the original weight of the item. So you won't find an extremely heavy pair of glasses for instance.
- Value: Is based off of the other mods. The higher the resistance applied by the other mods, the higher the value applied as well. This translates to better pieces generally (but not always) being worth more.
I tried to balance it so that the higher levels of resistance are quite rare. But it's random, so sometimes you'll get lucky. There are a handful of items that don't get random resistance stats, such as bandanas and eyewear. Gas masks only receive poison and radiation resistance. Power armor has also been given its own set of
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Crazydeal
- Version
- 4.01
- Downloads
- 1,594
- Endorsements
- 37
- Category
- Gameplay
- Created
- 2/25/2023
- Updated
- 5/19/2026
🔧 How to Install Fallout 4 Mods
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