County Crossing (Vanilla-DLCs) by space2jump
⚪ Last updated 2017⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #33 of 39 Transfer Settlement Blueprints mods in this game by downloads
📋 About This Mod
|||Newsflash |||
22. 07. 19 || Somerville Place - release
25. 03. 18 || The Slog - release
13. 03. 18 || Croup Manor - release
06. 12. 17 || Sanctuary Hills - release
||| County Crossing |||
As attractive as the area around County Crossing was, people were frightened of the close neighbourhood to the National Guard Training Yard. Stories about monsters and people that disappeared prevented more people from settling down in this location. But when the Minutemen came around and helped to clean the district, the news was spread rapidly. People from all over the region came in search of a perspective to start a new life. Thus the community of County Crossing grew fast, expanded its fields and started to fortify the settlement.
Realizing its potential, the Minutemen made contracts early on and helped to build up a regional trade station. Besides the obvious though, the existence of County Crossing also helps the Minutemen to distract curious folks and keep their hidden robot factory in the Mechanist lair secret.
County Crossing in Details
||| Installation |||
If you want to test the blueprint and save time - you can download the provided savegame instead.
||| space2jump |||
My general goal is to deliver high quality content. That means I invest a high portion of my leisure time into this project. For that reason any endorsement is highly appreciated.
If you consider supporting me financially, you can donate directly to my paypal account.
If you have need help, have improvements in mind or want to address critique, feel free to use ´comments` section.
++My Blueprints++
[]Coastal Cottage
[]Croup Manor
[]County Crossing
[]Greentop Nursery
[]Hangman´s Alley
[]Jamaica Plain
[]Oberland Station
[]Outpost Zimonja[/s
County Crossing (Vanilla-DLCs) is a transfer settlement blueprint that turns County Crossing into a formal trade station for north-eastern Boston. It provides 71 food, 3 stores, and shelter for 23 settlers, requiring only the Fallout 4 DLCs. With 962 endorsements and 14,759 downloads, it's a popular choice for players wanting a functional trade hub.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 962 endorsements and over 14k downloads.
- Turns County Crossing into a useful trade hub with food, stores, and housing.
- Vanilla-friendly – only needs the DLCs, so it fits into most load orders.
⚠️ Cons
- Last updated in 2017, so it may not be compatible with newer game patches or mods.
- Blueprint is specific to County Crossing – not a general-purpose settlement kit.
- Potential conflicts with other mods that alter County Crossing or add settlement objects.
For Fallout 4 settlement builders who want a ready-made trade station at County Crossing without building from scratch. Also great for players who prefer vanilla-friendly mods that don't require a bunch of extra dependencies. Skip if you're looking for a complete overhaul or if you've heavily modded that area.
💡 Beginner Tips
- Make sure you have all Fallout 4 DLCs installed, as the mod requires them.
- Use the Transfer Settlements mod to import the blueprint in-game.
- If you have other mods that modify County Crossing, load this blueprint last to avoid conflicts.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- space2jump
- Version
- 1.0
- Downloads
- 14,759
- Endorsements
- 962
- Category
- Transfer Settlement Blueprints
- Created
- 4/23/2017
- Updated
- 10/5/2017
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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