CommonwealthVehicles - Enemy Vehicles With Enemies In Them - Patch

⭐ ⭐ (182 endorsements) 📥 6,041 downloads 📌 v0.50.0 📅 3/11/2019
⚪ Last updated 2019

By Team TSA · Vehicles

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/11/2019 📅 Created: 3/11/2019
⚠️ Install Order · 3 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗
3📦 M150's vehicles mod Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 12 Vehicles mods in this game by downloads

📋 About This Mod

Another goof-off mod...seemed like a fun little thing to do, meld a little of our mods with M's mods...worked out well'ish.

Adds m150's vehicles as enemies (with enemies in them) throughout the Commonwealth.

About 30 of them placed, at least 2 of each type and sometimes in small groups.

You'll find them...eventually.

If you manage to kill the driver and the riders (if there are any)...you can take the vehicle. Bonus!

Also edits a few tiny values of M's normal player vehicles, really not a whole lot (as I bet it was already fantastic as is), just tailored a few odds and ends to be a little more in line with my preferences (and a few things from our mods).

Turning radius, some weapon modcol ratios, speeds, added a pseudo fake sorta acceleration, a few edits to the copter to give it a little swing, few other bits, etc etc, so on and so forth, lalalala...not much at all.

Should be good to install whenever, even if you've progressed through some of the mastered mods or built some stuff with them.

Compatible with anything the other ones are compatible with...or not compatible with anything they're not compatible with.

Frost? Who knows.

Horizon? Who knows.

Pickle'Da'Velociraptor Companion? Who knows.

Try them and see...and then tell someone else when they ask...or don't. ¯\_(ツ)_/¯

Credit to good ol' M.

Also TheWhiteCollarPlayers for placement.

🤖 AI-enhanced — based on mod data

This patch adds M150's vehicles as enemy encounters across the Commonwealth, with about 30 vehicles, at least 2 of each type, sometimes in small groups. It also tweaks a few values of the player's vehicles. For Fallout 4 players using M150's vehicle mod who want hostile vehicle combat.

✨ Key Features

Adds about 30 enemy vehicles scattered across the Commonwealth.
Includes at least 2 of each vehicle type, sometimes in small groups.
Enemy vehicles contain enemies inside them.
Edits a few values of M150's player vehicles.

📊 Pros & Cons

✅ Pros

  • Solid endorsement ratio (182 endorsements, 6k downloads) shows players dig it.
  • Adds real combat encounters with vehicles, not just static props.
  • Works as a patch, so it's lightweight and focused.

⚠️ Cons

  • Requires M150's vehicle mod as a base, so it's useless without it.
  • Only about 30 spawns—might feel sparse if you're expecting a full overhaul.
  • Potential conflicts with other mods that edit the same leveled lists or spawn points.
🎯 Is This For You?
For Fallout 4 players who already use M150's vehicle mod and want to fight enemy vehicles in the wasteland. If you're not using that mod, skip this—it's a patch, not standalone.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have M150's vehicle mod installed first, or this patch won't do anything.
  • Load this patch after the main vehicle mod in your load order to ensure edits apply.
  • If you're on PC, use a mod manager like Vortex to keep track of dependencies.

📊 Mod Details

Game
Fallout 4 Mods
Author
Team TSA
Version
0.50.0
Downloads
6,041
Endorsements
182
Category
Vehicles
Created
3/11/2019
Updated
3/11/2019

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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