CoD MW SAS - Institute Synths
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #4 of 21 Factions mods in this game by downloads
📋 About This Mod
SAS stands for Synth Assault Squad
Information
Totally true and now it's definitely lore-friendly and basically canon. (my favorite kind of canon)
Tactical vest? Canon. Gas masks? Canon. Hooded outfit? Canon. Synths needing to wear gas masks? Not canon. Thus this mod is tagged not lore-friendly.
You may need to start a new game for the outfits to appear for already existing Synths (or just use the resurrect command). Newly spawned Synths should work as intended.
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[]Gen 2 Synths wear the hooded Urban SAS uniforms
[
]The outfits the Synths wear can utilize ballistic weave except the gloves[]The outfits the Synths wear gain the ap_legendary keyword except the gloves
[]ESL-flagged ESP file; so you can change where you want it in your load order without it counting towards your ESP plugin limit
Requirements
Modern Warfare Remastered SAS Outfit (REQUIRED)
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- CasshernX
- Version
- v1.1
- Downloads
- 21,751
- Endorsements
- 165
- Category
- Factions
- Created
- 2/27/2023
- Updated
- 3/6/2023
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