Boston Airport Windows Transparency Fix
⚪ Last updated 2021⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #56 of 59 Bug Fixes mods in this game by downloads
📋 About This Mod
Have you ever noticed that when shooting the dark metal-looking windows at Boston Airport, it has the hit decal of, well... glass? One would think after 200 years and a military force occupying it, they would have at least done little to clean the windows there, right? No more!
This mod changes those opaque, dirty metal-esque windows in all Boston Airport sections into fully transparent, see-through glass. No more strangely out of place blacked-out windows on a building that should otherwise have an unobstructed skyline view.
Notice, please read: If you have the PRP 0. 49 hotfixes package, do not use PRP-AirportFix in your modlist as per BenRierimanu, as that mod is equivalent. Said hotfix will go away when 0. 50 is up and working
Support Server:
UPDATE 1. 2: Massive overhaul of the original mod. Rebuilt precombines and occlusion (previs) data.
Yet another revamp. Fixed clipping issues. Hopefully the last update. Solidified everything using the unified precomb and preVis method. Should be 100% bug-free now. Thank you for staying tuned.
Requirements:
Absolutely none!
Known Issues:
• If you use Previs Repair Pack by BenRierimanu, load this mod after PRP.
• Load this mod after any mods that edit precombines around the Boston Airport area, or you may get flickering or disappearing geometry.
Useless info:
First added fixed airport building meshes to Meshes with transparent glass.
In Creation Kit: Afterwards, Bostonairportext10, Bostonairportext05, and Bostonairportext04, rebuilt precombines, following that, combined previs was regenerated for Bostonairportext10 (since they are a cell cluster, didn't matter where I regen'd as long as it was in either 3 of those cells.) I then archived everything and compacted the file IDs.
In Nifskope, this was actually a very easy task. Apply shader property 12 to the window glass TriNode.
Copy and paste the BSEffectShaderProperty from the airport tower glass over to the opaque glass, delete the extra necessary blocks, add an alpha layer, on alpha layer, set flags to 4845. Transparent glass on an opaque window without even touching Blender!
This mod fixes the opaque windows at Boston Airport in Fallout 4, restoring them to their intended transparent state. It's a small, focused bug fix for players who want improved visual consistency in that location, with 802 endorsements and 25,109 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved fix (802 endorsements)
- Simple, focused improvement for a specific location
- No gameplay changes, just visual correction
⚠️ Cons
- Only affects Boston Airport, so limited scope
- Potential conflicts with other mods that alter the same area
- Last updated in 2021, so may not be compatible with the latest game patches
For Fallout 4 players who notice the opaque windows at Boston Airport and want a quick visual fix. If you're a completionist or immersion-focused player, this is a nice touch. Skip if you don't care about that specific location or want broader visual overhauls.
💡 Beginner Tips
- Place the mod file in your Fallout 4 Data folder or use a mod manager like Vortex for easy installation.
- If you use other mods that modify Boston Airport, load this one after them to ensure the fix applies.
- Check the mod's comments section for any reported conflicts with popular overhaul mods.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- 54yeggan
- Version
- 1.2
- Downloads
- 25,109
- Endorsements
- 802
- Category
- Bug Fixes
- Created
- 11/14/2020
- Updated
- 8/21/2021
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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