Binary Pickpocket Overhaul - No More Quicksaving or Cheating

⭐ — (78 endorsements) 📥 4,434 downloads 📌 v1.1 📅 6/26/2017
⚪ Last updated 2017

By hidcon · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/26/2017 📅 Created: 6/26/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 157 Gameplay mods in this game by downloads

📋 About This Mod

Pickpocket chance is either 0% or 99% now.

TL;DR Pickpocket chance is either 0% or 99%, based on item value, weight, your perk level and agility. Pickpocket perk is now more valuable.

Details:

Simply, all game settings that modify pickpocket chance were modified to have minimum unit of 100%.

Specifically:

fPickpocketAmountMult = -800 fPickpocketWeightMult = -50000 (I believe these values are multiplied with the item's price/weight to give detrimental percentage, but my math didn't match exactly with in-game results.)

Each level of Pickpocket perk gives 3k%, 12k%, 27k%, or 48k% bonus per agility point.

i.e.  Maximum value you can steal is quadratically proportional to perk level, and linearly proportional to agility.

Now that the success chance is 0% or 99%, you don't need to save and load until you high roll! Either you can steal it, or not.

Since a single increment in item price decrease the chance by 800% now, you need the first Pickpocket perk to steal anything.

Fusion cores can be removed from power armors with level 2 Pickpocket perk.

At perk level 4 and 10 agility, I was able to steal about 280 caps maximum.

You will not be able to steal any kind of heavy weaponry; there is no way around this, and I believe this is very fair.

Success chance is capped at 99% rather than 100% in order to prevent spamming, and to give you a little surprise every now and then. (trololo) If this really bothers you, go ahead and fix it yourself using FO4Edit or any other tool.

Compatibility:

Pickpocket perk and game settings relating to pickpocket chances have been modified.

Will not be compatible with other mods that modify pickpocket system. (duh)

My Other Mods:

No VATS Overhaul: Disables VATS and modify VATS-dependent perks to be useful without VATS. http://www.nexusmods.com/fallout4/mods/25428/?

Power Armor No Sneak: Makes sneaking extremely hard with power armors, especially when moving. http://www.nexusmods.com/fallout4/mods/25051/?

Binary Pickpocket Overhaul: You can either pickpocket an item with 99% chance, or not at all, depending on your perk, agility, and the item's value. No more save & load bullshittery! http://www.nexusmods.com/fallout4/mods/25123/?

Animated Chems - re-done Fix: Quick fix for FLipdeezy's Animated Chems - re-done mod Original: http://www.nexusmods.com/fallout4/mods/13278/? Fix: http://www.nexusmods.com/fallout4/mods/25094/?

📊 Mod Details

Game
Fallout 4 Mods
Author
hidcon
Version
1.1
Downloads
4,434
Endorsements
78
Category
Gameplay
Created
6/26/2017
Updated
6/26/2017

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