Better Weapon Diversity for CHW

⭐ ⭐ (480 endorsements) 📥 83,992 downloads 📌 v2.1 📅 7/11/2022
⚪ Last updated 2022

By DirtyBlue929 · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/14/2022 📅 Created: 7/11/2022
⚠️ Install Order · 3 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗
3📦 Classic Holstered Weapons Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #192 of 385 Weapons mods in this game by downloads

📋 About This Mod

-----Better Weapon Diversity for Classic Holstered Weapons-----

(Update 7/13/22: Version 2 released! Adds changes to the Institute and various other NPCs that I missed or didn't think of before. Not yet playtested so please report any issues!)

Are you a fan of the increased immersion provided by shavkacagarikia's amazing Classic Holstered Weapons? So am I! And like me, you've probably noticed a few... quirks of Fallout 4's weapon distribution system thanks to it. Specifically, that nearly every non-hostile NPC in the game's major settlements seems to carry some variety of pipe weapon -- even in Vault 81! Eventually this got to be too much for me, and so I decided to create my first ever mod specifically to scratch the immersion itch it was causing me.

Now, NPCs in Diamond City, Goodneighbor, and Vault 81 -- as well as a few NPCs outside those settlements -- will have a more diverse array of weapons they can spawn, and for some of them, specific weapons suited to their personality and/or role. No requirements (not even CHW, technically); just plug it in, start a new game, and viola!

"Okay, but what EXACTLY does it DO?"

To go into some more specific detail about this "issue" and how I "fixed" it: in vanilla Fallout 4, a significant number of NPCs, including nearly all generic town inhabitants, use the "LLI_Weapons_Citizen" leveled list, to provide them with a basic weapon. This leveled list, as it happens, is designed to spawn a randomized, leveled pipe weapon (standard, revolver, or bolt-action).

This isn't really an issue in the vanilla game since you can't see what weapon an NPC has equipped until they draw it, and most NPCs that use this LL aren't intended to enter combat during "normal gameplay" (IE, it'll only happen if you attack them, for no real reason). But with CHW, you can see it plain as day on their hip or back, which can get real awkward and immersion-breaking. Like, for instance, the sweet old grandma who runs the pristine cafeteria in Vault 81 having a bayonetted fully-automatic high-capacity tetanus applicator strapped to her back at all times.

So, to start with, I edited LLI_Weapons_Citizen to have a touch more variety. I then went and started editing inventories to see who all used it, and decided to do a much larger revamp covering all the major settlements. The following is an abridged list of the changes I made:

  • []Changed LLI_Weapons_Citizen. Pipe weapons are now restricted to Pipe revolver pistols, and it now includes 10mm pistols, . 44 pistols, Baseball bats, and Switchblades.

VAULT 81

[]Removed weapon spawns from most NPCs. I felt this was appropriate given the culture and vib

🤖 AI-enhanced — based on mod data

This mod tweaks NPC inventories and vanilla leveled lists to boost weapon diversity and immersion, designed for use with Classic Holstered Weapons. It's the author's first mod, with 480 endorsements and 83,992 downloads, last updated in August 2022.

✨ Key Features

Alters NPC inventories to improve immersion.
Modifies vanilla leveled lists to increase weapon diversity.
Designed for use with Classic Holstered Weapons.

📊 Pros & Cons

✅ Pros

  • Solid community traction with 480 endorsements and nearly 84k downloads.
  • Directly addresses weapon variety, making encounters feel less repetitive.
  • Pairs well with Classic Holstered Weapons for a more immersive loadout.

⚠️ Cons

  • Last updated in 2022 — may have compatibility issues with newer game versions.
  • No detailed documentation on which specific lists or NPCs are changed.
  • Requires Classic Holstered Weapons to work as intended, adding a dependency.
🎯 Is This For You?
For Skyrim players who want more varied enemy weapons without overhauling the whole game. If you use Classic Holstered Weapons and want NPCs to reflect that, this is a natural fit. Skip if you're on the latest version and wary of outdated mods.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Make sure Classic Holstered Weapons is installed first, as this mod is built around it.
  • Use a mod manager like Vortex or MO2 to handle load order and avoid conflicts with other leveled list mods.
  • Check the mod's posts section for any user-reported compatibility patches if you're on a newer Skyrim version.

📊 Mod Details

Game
Fallout 4 Mods
Author
DirtyBlue929
Version
2.1
Downloads
83,992
Endorsements
480
Category
Weapons
Created
7/11/2022
Updated
8/14/2022

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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