Better Goodneighbor Fixed ESP
⚪ Last updated 2022⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #50 of 165 Patches mods in this game by downloads
📋 About This Mod
Then I realized that not everyone looks at comment sections for mods
Figured after 1. 5 years, this might deserve a mod page of its own
You still need the original mod, this just replaces the plugin
This fixed ESP corrects the deleted navmeshes as well as a Quick Auto Clean through FO4Edit.
I've rechecked it in April 2022 and it still looks good in FO4Edit and functions as it should.
This mod may also help with performance for Better Goodneighbor
For those curious, these are the instructions from the mods comment section that I used to make this patch
This should be sticky'ed on the front page for anyone experiencing crashes:
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30 July 2019, 8:45AM
The dirty edits are dealt with by FO4Edit now, just QAC CrimeTown.esp.
The navmeshes are a bit more difficult, but In the end fixed in about 10 minutes:
- After cleaning the mod with QAC, open it with FO4Edit like any other mod
- In the CrimeTown.esp expand "Worldspace" - "00054BD5" - "Block 0, -1" - "Sub-Block 0, -1" - "GoodneighborAlleys" - "Temporary"
Now You will see a long list, in which you look for "00115416"
- Copy the FormID "00115416"
- Remove the current entry with the FormID "00115416"
- Locate "0304470F" and rename its FormID to "00115416"
In the new window mark all boxes and hit "OK"
- Repeat for "001A8B97" and "03045641" (change FormID "03045641" to "001A8B97" after removing the original "001A8B97")
You should be done after saving and backing up, just in case!
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My only additions being that the prefix for the records starting with '03' should be adjusted to the mods load order hex designation (so mine, for example, is '63'), and, the 'repeat' instructions are in the 'GoodneighborOrigin' cell.
A cleaned and fixed ESP plugin for the Better Goodneighbor mod by Mika999, addressing issues in the original file. With 1,140 endorsements and 41,411 downloads, it's a community-approved patch for Fallout 4 players using that overhaul. Last updated in April 2022.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved (1,140 endorsements) — clearly a fix people needed
- 41k downloads show it's the go-to patch for Better Goodneighbor users
- Simple purpose: just drop in the fixed ESP and you're good
⚠️ Cons
- No details on what exactly was fixed or cleaned — you're trusting the author blindly
- Last updated in 2022 — might not play nice with newer game patches or DLC
- Requires the original Better Goodneighbor mod, so it's useless without it
For Fallout 4 players who already use Better Goodneighbor and want a more stable, cleaned-up version. If you're not using that mod, skip this — it's a patch, not a standalone overhaul.
💡 Beginner Tips
- Make sure you have the original Better Goodneighbor installed first, then overwrite its ESP with this one.
- If you're using a mod manager like Vortex, let it handle the conflict and choose this fixed version.
- Check your load order — this patch should load after Better Goodneighbor to take effect.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- queendk
- Version
- 1.0
- Downloads
- 41,411
- Endorsements
- 1,140
- Category
- Patches
- Created
- 4/10/2022
- Updated
- 4/10/2022
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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