Ballistic Overhaul for Weaponsmith Extended 2 (Former JSRS Sound Mod Patch)

⭐ ⭐ (171 endorsements) 📥 4,701 downloads 📌 v2.1 📅 11/8/2021
🟠 Updated over a year ago

By mith077 · Audio - SFX

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/19/2025 📅 Created: 11/8/2021
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #51 of 59 Audio - SFX mods in this game by downloads

📋 About This Mod

Overhaul ballistic gameplay and visual of Weaponsmith Extended 2 by adding patches to other mods, rewrite outdated official plugins and add variety to Loads switchable ammo.Currently patches for following mods are provided: JSRS(mandatory),

== About ==

V2. 0 has arrived! In addition to JSRS patch, this mod now includes individual modules that enhance ballistic experiments for Weaponsmith Extended 2.

Included modules are: Armament compatibility for enhanced ammo and casing models, Spitfire compatibility for better muzzle fire and FX, Better Locational Damage compatibility for exciting game play, Loads Ammo expansion for tactical choice of ammo.

Any module but JSRS is configurable option via FOMod installation. Every edit is merged into single plugin 'VSFX_Weaponsmith Extended 2.esp' after installation.

== Summary of Each Module ==

JSRS Sound Mod for Fallout 4(Mandatory):

[]Replace SFX of Weaponsmith Extended 2 with JSRS Sound Mod for Fallout 4 Provided ones. Sounds of firearms and explosives are affected. As firearms each firing sounds comprise three factors: muzzle sound, trailing reflector and crack on hit. Which gun you fired determines muzzle sound, whereas which caliber you used determines reflector and crack. If you shoot . 50 Beo from Armalite AR-51, the sound would be much different from default 5. 56 Nato. (This behavior should be exactly what one expects for gun sound. But in vanilla, almost any rechamber has damn same sound. Only exception is . 50 receiver for hunting rifle, this is outrageous!)

[]See 'JSRS' tab of data sheet for actual associations of calibers to sounds.

[]Weapons and muzzle sound mappings are as followings:

[]Armalite AR-51: IWI Tavor, CTAR-21, etc

[]Colt N99: SIG P226 Pistol, 9x19

[]Rockwell CZ53: M134 Minigun

[]Pipe Gun: Mauser pistol

[]Rockwell M21A4: RPG-7

[]Remington Model 700: M1903 Springfield

[]Beretta 470: generic 12ga shotgun

[]S&W Model 29: . 44 Magnum Revolver

[]Walther PPK: Makarov Pistol

[]AK-112: L85/SA80

[]Pipe Bolt-Action: Mosin Nagant

[]Pipe Revolver: . 357 Magnum Revolver

[]Winchester Model 2100: Saiga-12

[]M1928 Thompson: M1A1 Thompson

[]Volkssturmgewehr 1-5: Sturmgewehr 44/MP44

[]Marlin Model 1895: Kar 98k

[]Handmade AK: AKM, AK47, etc

[]S&W Model 27: . 44 Magnum Revolver

[]PSL: SVD Rifle

[]G67: HK G36

[]AS Vektor: KRISS Vector SMG, . 45 ACP

[]H&K UMP: HK UMP, . 45 ACP

[]Desert Eagle: Desert Eagle

[]Gatling Rifle: M134 Minigun

[]Kids Rocket Launcher: RPG-7

[]LK-05: Remington/Bushmaster ACR (. 300 BLK version)

[]M14: M14/M1A Rifle

[]M1911A1: Colt M1911

[]M2216: M16 Rifle

[*]M82a3 AMR: GM6 L

📊 Mod Details

Game
Fallout 4 Mods
Author
mith077
Version
2.1
Downloads
4,701
Endorsements
171
Category
Audio - SFX
Created
11/8/2021
Updated
3/19/2025

🔧 How to Install Fallout 4 Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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