Ballistic Ammo in Magazines
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 43 Ammo mods in this game by downloads
📋 About This Mod
With this mod, many guns will feed off of magazines, which is a single unit of ammo that provides many shots very similar to fusion cores.
Features
Many guns now feed off of magazines, which is a single unit of ammo that provides many shots very similar to fusion cores.
Magazines largely reflect vanilla magazine mods, minus the quick loading mags. Magazine mods on the guns can now be freely switched between each other for free and do not produce loose misc mods unless stated. Magazine mods do not affect weight and value any more, but other bonuses still apply such as enhanced reload speed for smaller mags.
When reloading an empty magazine, you will receive the misc empty version of the magazine, which can be scrapped for the same amount of components used to create the magazine (minus ammo of course).
Magazines can be assembled at the Chem station or with a Magazine Loader Kit and require a number of the loose ammo and some steel and spring (additionally gears for drum magazines). Magazine Loader Kit is an Aid item that can be crafted and allow you to assemble magazines anywhere as well as act as a portable weapon workbench to allow you to switch out magazine mods (and more if you want, since I haven't found a way to limit it/create specific or unique weapon mod recipes for different workbenches). To use it, simply try to equip/consume them as you would a food item and the crafting menu will appear after you close your pip-boy.
Available Files
Basic
- []Applies the above functionality to most magazine fed guns in-game. See spoiler for detailed list.
Deliverer (10mm) - Same as 10mm Pistol.
Hunting Rifle (. 308) - 5 round, 10 round, and 20 round magazines.
Pipe Pistol/Rifle (. 38) - 12 round, 24 round magazines and 48 round drum.
Combat Rifle (. 45) - 20 round, 30 round magazines.
Submachine Gun (. 45) - 50 round, 100 round drums.
Assault Rifle (5. 56mm) - 30 round magazines and 60 round drums.
Combat Shotgun (12 Gauge Shotgun Shells) - 4-round, 6-round magazines and 12-round drums.
Basic+DLCs
-
[]Retains all the features from the above file.
[]Applies magazine functionality to a handful of rifles from Far Harbor and Nuka-World.
Radium Rifle (. 45) - Uses same mags from Combat Rifle (20 & 30 round magazines)
December's Child (5. 56mm/. 45) - Uses same mags from Assault Rifle or Combat Rifle.
Handmade Rifle (7. 62mm) - 10-round, 30-round magazines and 75-round drums.
Extended
- []Retains all the features from the above file.
- Applies magazine functionality to many other weapon types that could use such features.
Gauss Rifle (2mm EC) - 10-round Cartridge. Overrides the vanilla round. Is not craftable as a ma
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- JackRob
- Version
- 0.5
- Downloads
- 1,365
- Endorsements
- 54
- Category
- Ammo
- Created
- 10/17/2020
- Updated
- 12/24/2023
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
Keep browsing — more Fallout 4 mods await