Auto Doors

⭐ ⭐⭐⭐ (13,100 endorsements) 📥 330,061 downloads 📌 v2.9a 📅 1/15/2016
⚪ Last updated 2021

By Wenderer · Player Settlement

⬇ Download Mod Source: Nexus Mods 📅 Updated: 12/21/2021 📅 Created: 1/15/2016
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #45 of 82 Player Settlement mods in this game by downloads

📋 About This Mod

Intro

Ever been bothered by opened everywhere doors in your settlements? Trader comes in your camp and leaves gates open wide for every single raider in Commonwealth joy and that pissed you off? Me very.

Description

Auto Doors 2. 0 uses a new way to automate doors and was rewritten from scratch. New esp, new scripts, some new textures, and meshes (well it's edited vanilla actually)!

This mod adds craftable devices that will allow automating your settlement doors. There are six main types of devices, some have a few types:

[]Door Closing Mechanism - this device will automatically close opened door after some time. It's snappable to a wall and should be placed as close to the door as possible. When (re)placed script attached to this device will find a door and start continuously scan its status.

[]Door Opening Mechanism - this device will open the designated door when it's powered, and close and lock it when depowered.

[]Door Sensor - thee are two types of door sensors, one with internal power (Autonom) source and one that should be powered externally (External). The external door sensor will not consume the power unit but if not powered it will not work (mostly like a lamp). Both door sensors when attached to a door will continuously scan the area for actors (player or any other NPC) and when one approaches a set distance will open the door, once the actor leaves the range it will close the door.

[]Keycard panel - there are three types of panels, each differed by color: blue, red, yellow. When attached to the door it will continuously scan door status and if it is closed will lock it to key. This door may be unlocked only through this keycard panel if the actor has a specific keycard. There are three keycards, one for each panel type. Keycards craftable at chem lab under UTILITY category. Limited NPC support. Keycard panel will unlock the door when NPC has an appropriate card in inventory but NPC may not understand it.

[]Emergency Lockdown Mechanism - big metal device, supposed to be used on gates, but will also work with all other doors. Require power and wire connection. When powered on will close and lock the gate (door) until power is off.

[]Proximity sensor - works as an automatic switch. Turns on when hostile or ally NPCs are in its range, and turns off when targeted NPC is out of range. Each sensor can be tweaked to react on hostiles or allies, also the range can be inc

🤖 AI-enhanced — based on mod data

Auto Doors is a Fallout 4 settlement mod that automatically closes doors and gates after a settler or the player passes through, preventing raiders from exploiting open entrances. With 13,100 endorsements and 330,061 downloads, it's a popular quality-of-life fix for settlement builders tired of NPCs leaving doors wide open.

✨ Key Features

Automatically closes doors and gates after NPCs or the player pass through
Prevents raiders from entering settlements through doors left open by traders and settlers
Works with settlement doors and gates in the Commonwealth

📊 Pros & Cons

✅ Pros

  • Huge community trust: 13,100 endorsements and 330k downloads — this mod is battle-tested
  • Solves a real annoyance: no more chasing down settlers to close the gate
  • Lightweight and focused — does one thing and does it well

⚠️ Cons

  • Last updated in December 2021 — may not be fully compatible with the latest Fallout 4 updates or DLC
  • Only affects doors and gates; doesn't address other settlement security issues like turret placement
🎯 Is This For You?
For Fallout 4 settlement builders who are tired of NPCs leaving doors wide open for raiders. If you spend time fortifying your bases and want a simple automation fix, this is for you. Skip if you prefer manual control over every door or want more complex settlement security mods.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Place the mod file in your Fallout 4 Data folder and enable it in your mod manager or launcher.
  • Test with a settlement gate first to ensure it closes properly with your other settlement mods.
  • If you use Sim Settlements or other settlement overhauls, check for compatibility patches on the mod page.

📊 Mod Details

Game
Fallout 4 Mods
Author
Wenderer
Version
2.9a
Downloads
330,061
Endorsements
13,100
Category
Player Settlement
Created
1/15/2016
Updated
12/21/2021

🔗 Required By 1 Mod

These mods list this mod as a dependency.

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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