Armor and Clothing Overhaul (ACO) - AWKCR compatibility
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #64 of 137 Patches mods in this game by downloads
📋 About This Mod
Patches Armor and Clothing Overhaul (ACO) to be compatible with AWKCR 8.6.
This patch makes Armor and Clothing Overhaul (ACO) compatible with AWKCR. It merges all the records that ACO changes with the AWKCR keywords/attachments/models while keeping the ACO-specific changes like invisible armor, using Ballistic Weave on almost all armor pieces, biped changes so you can wear all outfits with armor pieces on them, etc. Requires AWKCR and ACO obviously.
It came to be while I was looking for a lightweight alternative to Armorsmith Extended that's much lower in scope. I did not like all the changes AE made to the game but I wanted its basic features like hidden armor, biped changes, using Ballistic Weave on all armor pieces, etc. and still keeping AWKCR and VIS-G. ACO fit the bill of the small scope but it was not very compatible with AWKCR, hence this patch.
Basic merge was made with Mator Smash and then a manual pass correcting errors and resolving conflicts.
Load right after ACO.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- magey
- Version
- 2.0
- Downloads
- 3,967
- Endorsements
- 221
- Category
- Patches
- Created
- 10/24/2020
- Updated
- 10/27/2020
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