AMR 3000 Anti-material Rifle

⭐ ⭐ (638 endorsements) 📥 34,618 downloads 📌 v1.3 📅 1/13/2024
🟠 Updated over a year ago

By Tautology101 · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/3/2025 📅 Created: 1/13/2024
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #183 of 337 Weapons mods in this game by downloads

📋 About This Mod

- Receivers: The usual vanilla stuff, with balance tweaks

- 3 Barrels: Standard, short, long

- 3 Grips: Standard, no stock, marksman's

- Sights: Irons, reflex, see through and normal long and medium scopes, see through and normal recon scopes, all with custom visuals. See Through Scopes is not required; this mod uses its own system.

- Mags: Standard, large, armor piercing large and standard (Like Fallout 76)

- Muzzle: Slotted and arrowhead style brakes, suppressor (only reduces noise, does not silence)

- Ammo types: Standard (FMJ), pulse (massive damage to robots and Power Armor / less to all else), explosive (New Vegas style)

- Flashlight: Off, normal, bright

- Carry handle, no carry handle

- Animations designed to fit with vanilla while still feeling custom (1st, 3rd, Power Armor 3rd)

- Bethesda style gun aesthetics

- Clean ESL marked ESP to not contribute to your plugin limit, regenerated Precombines and Previs for the one edited cell included for optimization.

Base damage: 75

Balance wise, it fits as a logical progression after the hunting rifle, filling the noticeable lack of a dedicated . 50 using weapon.

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Depending on your choice in the installer, the weapon will either be unique or injected into the leveled lists via script. If you choose the unique version, only one AMR 3000 will be able to be found. If you choose the leveled list version, this placed Weapon will still be available, and the AMR 3000 will also appear in the hands of Gunner snipers and bosses at level 40, and at weapon vendors at level 50. Additionally, you can choose between the weapon being called "AMR 3000" in game, or have it be called "Anti-material Rifle" in game, to truly fit in with vanilla.

(Version 1. 3: Weapon location changed, see below)

Location: Cambridge Mass Chemical

https://fallout.wiki/wiki/Mass_Chemical

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Officially endorsed Xbox port by Suleau

Everything contained in this mod was created by me. You only have to get my permission if you do at all.

Tools used: 3ds max, Substance Painter, Marmoset, Nifskope, CK, FO4Edit

Huge credit to The Rizzler's weapon modding tutorial, this mod would not be possible without it.

🤖 AI-enhanced — based on mod data

A custom .50 Anti-material rifle inspired by Fallout 4's weapon aesthetics, featuring original assets, animations, and a small new dungeon to obtain it. The ESP is marked as ESL, making it lightweight for load orders. With 638 endorsements and 34,618 downloads, it's a well-received weapon mod for Fallout 4 players seeking a powerful, lore-friendly addition.

✨ Key Features

Custom .50 Anti-material rifle with original assets and animations
Includes a small new dungeon to obtain the weapon
ESP marked as ESL for efficient load order management

📊 Pros & Cons

✅ Pros

  • Community favorite with 638 endorsements and over 34k downloads
  • Original assets and animations give it a unique feel
  • ESL flag means it won't count against your mod limit

⚠️ Cons

  • No mention of compatibility with other weapon mods or balance patches
  • Last updated August 2025 – may not be updated for future game patches
🎯 Is This For You?
For Fallout 4 players who want a powerful, visually distinct anti-material rifle with a quest-like acquisition. If you're a collector of unique weapons or enjoy exploring new dungeons, this mod fits. Skip if you prefer lore-friendly weapons that stick strictly to vanilla aesthetics.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since the ESP is ESL-flagged, you can place it anywhere in your load order, but it's safest to load after major overhauls.
  • Use a mod manager like Vortex or MO2 to install and manage the files easily.
  • The dungeon is small, so bring a decent weapon and some stimpaks – you'll find the rifle at the end.

📊 Mod Details

Game
Fallout 4 Mods
Author
Tautology101
Version
1.3
Downloads
34,618
Endorsements
638
Category
Weapons
Created
1/13/2024
Updated
8/3/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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