Abduction

⭐ ⭐⭐ (1,395 endorsements) 📥 55,390 downloads 📌 v0.20.1 📅 2/12/2017
⚪ Last updated 2018

By LazyGirl · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/23/2018 📅 Created: 2/12/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #172 of 185 Gameplay mods in this game by downloads

📋 About This Mod

Abduction has been replaced with AbductionLite

AbductionLite was originally a personal mini-mod put together for a new playthrough that gradually grew with tweaks, fixes and some new functions so I decided to clean it up a bit and release it as a replacement. The reason for this decision is that Abduction was developed early in my modding "career" so it uses less-than-optimal methods to do what it does and the large amount of features makes it simply to big for me to sort out with the time I have available for modding nowadays.

Disclaimer - This mod comes with no guarantees or warranty regarding safety or function. Please make sure to read this description before deciding to use it and do not run it on that super important save you have no backups for or expect the mod to be uninstallable without problems either immediately or down the road. Spending a few minutes to test out the different functions to make sure it works with your load order before spending any time playing is highly recommended.

Differences from Abduction

No edits to NPCs required - Eliminating both the risk of conflicts as well as making almost anyone abductable

No DLC requirement - Works with any version

Abduction collar removed - Tied to above, replaced with non DLC asset - the "DNA sequencer"

Abduct and restrain perk actions removed - NPCs are now captured by having the DNA sequencer put in their inventory. Now any mod or way that makes it possible to access NPCs inventory like reverse pickpocketing or Knockout Framework can be used to capture with.

Knockdown spell removed - No longer needed. For those who still want to abduct NPCs in a state of vulnerability there's the "Simple Abduction" mode will allow instant cloning of sleeping, bleeding out, restrained or paralysed targets

Holotape menu removed - Added a MCM interface, the slow and clunky terminal interface is finally gone

Perk toggle - Hotkey support added making it easy to make the actions only show when needed minimizing conflicts with other perks and mods

Improved voice management - NPCs detected as settlement vendors, doctors or radiant quest targets will automatically be assigned a compatible voice. No more silent stare "conversations".

Improved maintenance - Now completely event and on demand driven making it near instantaneous and very resource friendly.

Custom outfit system reworked - Only one variant is now supported but it should now work better with weapons

If a function present in Abduction isn't mentioned above it's likely no

🤖 AI-enhanced — based on mod data

Abduction is a gameplay mod that lets you clone NPCs in the style of the Institute, with the clones functioning as settlers or basic followers. It requires no DLC and has a solid following with 1,395 endorsements. Last updated in 2018, it may be outdated for current game versions.

✨ Key Features

Clone NPCs using Institute-style technology.
Clones can work as settlers or basic followers.
No DLC required.
Simple integration into existing settlements.

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,395 endorsements and over 55k downloads.
  • Adds a unique Institute-themed mechanic without needing DLC.
  • Clones as settlers or followers opens up new roleplay and settlement options.

⚠️ Cons

  • Last updated in 2018 — likely incompatible with the latest Fallout 4 patches.
  • No documentation on how cloning works or potential conflicts with other mods.
  • Basic follower AI may be limited compared to full companion mods.
🎯 Is This For You?
For Fallout 4 players who love Institute lore and want to build robot-like clone armies. Also great for settlement builders who need extra hands without hunting for settlers. Skip if you want complex follower systems or if you're on the latest game version.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Since the mod is from 2018, check if you're using the Fallout 4 Script Extender (F4SE) and update it to the latest version for compatibility.
  • Test cloning on a random NPC first to see how the follower AI behaves before using it on important characters.
  • If you're using a mod manager like Vortex, let it handle load order automatically to avoid conflicts with other gameplay mods.

📊 Mod Details

Game
Fallout 4 Mods
Author
LazyGirl
Version
0.20.1
Downloads
55,390
Endorsements
1,395
Category
Gameplay
Created
2/12/2017
Updated
3/23/2018

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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