.45 Auto Pistol by Deadpool2099 Weapons Overhaul

⭐ — (52 endorsements) 📥 1,170 downloads 📌 vv1.0.0 📅 5/31/2021
⚪ Last updated 2021

By Reboot · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/31/2021 📅 Created: 5/31/2021
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #278 of 338 Weapons mods in this game by downloads

📋 About This Mod

An overhaul patch for Deadpool2099's classic .45 auto pistol, now brought to Boston with new and improved customization options!

- Bethesda - Fallout 4

- Deadpool2099, Ha_ru, hitman47101– For the OG mod, in all of its goodness.

- Dnxyken- For the . 45 auto unofficial patch, which this mod is built on.

- The6thMessenger- For making the brilliant Weapons Overhaul series of mods, and for being a great help in creating this mod!

Mod requirements:

- . 45 Auto Pistol (Colt M1911)

- . 45 Auto Pistol Unofficial Update

How to use mods:

- How to install mods

- How to install mods manually demo

- How to install mods using NMM demo

Main Changes:

1.) Changes to the weapon modifications.

> Original Receiver mods have been phased out in favor of the new internal modifications.

> Receivers are now split into Receiver, Frame, Trigger, and Damage mods.

- Receivers: divided into standard and . 45 +P receivers. . 45 +P receivers have higher damage, and armor penetration, but cannot equip suppressors.

- Frames: divided into heavy, standard, and light. Heavier the receiver, the more damage it deals and the less viable it is for VATS use.

- Trigger: divided into standard, AP, hair trigger, and calibrated. With a larger bonus than other weapon mod types, trigger mods help your gun specialize in different things, from armor piercing to VATS use.

- Damage: modifies damage, meant for progression.

2.) Multiplicative Perk-Based damage bonuses.

Damage increases are handled by perks, which means damage increases by mods and legendary effects now stack multiplicatively. Two-Shot now actually doubles damage!

3.) Optional tweaks.

The optional mod in the download section modifies the holographic sights in the mod to be 1x zoom.

Notes on armor penetration:

Since I'm sure the majority of the playerbase doesn't know how armor penetration works, I will be briefly explaining how damage resistance and armor penetration works, and the problem with that.

DR reduces damage by the following formula:

Damage Coefficient: min( 0. 99, ( x 0. 15 / )^0. 365 )

This means that the smaller of the two (either 0. 99 or ( x 0. 15 / )^0. 365) is multiplied to the Weapon Damage, and that is the real damage dealt.

2.) Armor Penetration

The armor penetration stat reduces the DR of the enemy by the % amount of it. Due to how the DR formula works, armor penetration stops having any effect on damage if the damage is ~7x the DR stat.

3.) The Problem

The problem with DR and armor penetration working like it does is twofold. First, thanks to how the DR formula works, armor pen is essentially a static damage increase unless DR is very small compared to the damage. This means that armor penetration doesn't work better on more armored enemies, as long as damage is ~6x the DR. Secondly, Weap

📊 Mod Details

Game
Fallout 4 Mods
Author
Reboot
Version
v1.0.0
Downloads
1,170
Endorsements
52
Category
Weapons
Created
5/31/2021
Updated
5/31/2021

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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