Vent Lighting Fix
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 7.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 243 Models and Textures mods in this game by downloads
📋 About This Mod
Adds the SF_Eye_Enviroment_Mapping shader flag to vent meshes.
I run a pretty mod heavy TTW install & just got into the metro tunnels. For some reason with the lighting/pipboy mods I'm running (Pip-Boy Light Flicker Fix/Dyamic Pip-Boy Light/Atmospheric Light Tweaks/Improved Lighting Shaders/Simple Interior Lighting Overhaul) I've ran into an issue with vents on the Utility Tileset flickering. Mostly it seems to pop up if theres a light near a wall in a room and I use my pipboy. It's annoying as hell and decided to fix it. I searched but found no info online anywhere. & someone may have already encountered this & fixed it. But after much trial & error I've found by adding the Shader flag for SF_Enviroment_Mapping it finally went away.
Also it should be compatible with any texture mods your running. again I just edited the meshes directly.
Video shows the issue better then I could explain it.
Vents b Crazy
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Mainframe
- Version
- 1.0
- Downloads
- 788
- Endorsements
- 56
- Category
- Models and Textures
- Created
- 10/20/2023
- Updated
- 10/20/2023
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