Vault101Reopened
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #107 of 304 Buildings mods in this game by downloads
📋 About This Mod
This is my first mod, nothing complicated but what the hell. Places another door next to the original 101 door that leads to a fully accessible copy of vault 101. Still being developed but will eventually have all NPCs from the original. I hated the fact that you can\'t go back into the vault after leaving (except that one mission), so I decided to open it back up as if nothing had happened. Notes ----- > Opened up door from atrium to cafeteria. > Extended the reactor level using \"Trouble at homefront\" mission cell. > Created new vault door & secret passage scripts so that they open and close at will now, rather than stopping after the player completes the first mission. To-Do ----- Clean up of mess left over from trouble on the homefront Fix room marker bugs Add more rooms Add NPCs and generally bring the place alive Bugs ---- When entering the apartments section (next to Butch\'s mum\'s room), I haven\'t added a portal properly yet so it appears as though the room doesn\'t exist but it does, just walk into the empty space (see screenshot).
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Gaz
- Version
- 0.1
- Downloads
- 614
- Endorsements
- 19
- Category
- Buildings
- Created
- 4/9/2009
- Updated
- 4/9/2009
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