Vault 111

⭐ — (36 endorsements) 📥 1,375 downloads 📌 v2.5 📅 3/16/2009
⚪ Last updated 2009

By iwillwin · Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/20/2009 📅 Created: 3/16/2009
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #70 of 274 Buildings mods in this game by downloads

📋 About This Mod

My first mod! Adds a basic Vault with storage, a clinic, lab, office, security, and dorm rooms.

Name: Vault 111 Version: 2. 5 Date: 2/20/2009 Category: Buildings Author: iwillwin Description =========== Vault 111 is a player owned house full of everything you need to survive in the wasteland. It is located just southeast of vault 101 and northwest of megaton next to a water tower ( pretty obvious to point out) Details ======= Anomaly: I don\'t know whats going on with the lights... When i edit it in G. E. C. K. i make sure that they don\'t give off a emittance. however after i download my mod they still give off a glow when the lights are off. The emittance in geck is set to none so i have no clue whats going on. All rooms are: Vault entrance, atrium, male dorm/bathroom, female dorm/bathroom, storage, security, operations, office, clinic, lab, and diner. There are also infirmaries and laboratories for your wasteland needs! Requirements ======= 1. Archiveinvalidation invalidated! 2. Nothing else except the game itself. Install ======= -MAKE SURE YOUR GAME HAS USED ARCHIVEINVALIDATION -INVALIDATED! OTHERWISE THE CUSTOM TEXTURE WILL NOT SHOW UP!- 1. Extract the files to a temporary location. 2. Copy the esp file and texture folder to (install folder)\\Fallout3\\Data\\ 3. Start Fallout3 Launcher, click \'Data Files\', place a checkmark beside the Vault111.esp file(s). Uninstall ========= 1. Start Fallout3 Launcher or FOMM, click Data Files, uncheck the .esp file. 2. Delete the door textures from my mod in your door/architecture folder. History ======= V2. 5 Fixed a door texture problem. V2. 0 Added light switches and ammo/weapon/armor sorter. V1. 0 First release. Credits ======= Thanks to Mercury00 and his/her mod for making custom vault doors... Licensing/Legal =============== I don\'t care what you do with it, add stuff delete stuff, as long as you give credit where credit is due. Additional information ====================== This is my first mod, and I\'m pretty proud of it if i do say so myself. Please post comments, Anything to help further my modding future is appreciated -including constructive criticism- Also please post anything on bugs, glitches, or suggestions and ill check into it. Future of Vault 111 =================== WIP for V3. 0 ------------ TBA Later ----- NPC\'s Working Terminals that actually do stuff (again, i need to get better at scripting) More efficient rooms

📊 Mod Details

Game
Fallout 3 Mods
Author
iwillwin
Version
2.5
Downloads
1,375
Endorsements
36
Category
Buildings
Created
3/16/2009
Updated
3/20/2009

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