Toilet and other Animated Resources

⭐ ⭐ (111 endorsements) 📥 1,311 downloads 📌 vV2 📅 3/3/2016
⚪ Last updated 2016

By User_1205226 · Modders Resources and Tutorials

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/5/2016 📅 Created: 3/3/2016
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 8.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 68 Modders Resources and Tutorials mods in this game by downloads

📋 About This Mod

Resources. Including an Ultra Immersive Hardcore Realistic Lore Version!

Toilet and other Animated Resources.

March 2016 File of the month. Thank you for voting!

Description: Update - Added a spinning barber sign, requires an extra texture, also provided. Thanks to Jokerine for reminding me its existence! - Small correction on the UV and the Vertex Colour of the spinning globe to eliminate the seam. Works particularly well with texture replacement (like this one from Anoxeron, for instance). Thanks to Jokerine for the heads-up!

11 meshes: 8 with activable animation, 2 Idle and 1 door.

Details -Toilet with animated seat lid, handle and water. Also in low-brown humor version. - Four different light - power switches with moving parts. - The slide projector's handle is moving. - A spinning globe, comes in Idle or Activable version. One of my first attempt on mesh animation finally achieved correctly. - A spinning barber sign. This one need a texture for the sign, I made a quick one and added it to the resource. - A reinforced fence gate.

Except the barber pole, Vanilla textures are used, it should work with any texture replacement.

Animations can be activated with simple scripts.

Toilet Script Scn ToiletScript

Begin OnActivate

if IsAnimPlaying == 1     return    ; prevent activation while animation is running endif

Activate     Playgroup Forward 0 End Basic light Script Scn LightSwitchScript

Begin OnActivate if light == 0     set light to GetLinkedRef endif

if light. GetDisabled     light. Enable else     light. Disable endif Activate End Item Activation Script Scn ItemActivationScript

Short ItemStatus    ; 0 = Off, 1 = On

Begin OnActivate Activate     if ItemStatus == 0         Playgroup Backward 0         Set ItemStatus to 1     elseif ItemStatus == 1         Playgroup Forward 0         Set ItemStatus to 0     endif End One of the Switch (02) and the Projector are also present In the Access Resource. Both have been slightly reworked.

Requirements: FO3 or FNV.

Installation: Extract from the archive to any folder. Place the Meshes folder in the game Data folder.

Uninstallation: Delete the folder PixAnimatedResource located in Data/Meshes/Pix/.

Bugs/Incompatibilities: Not Known. Bug re

📊 Mod Details

Game
Fallout 3 Mods
Author
User_1205226
Version
V2
Downloads
1,311
Endorsements
111
Category
Modders Resources and Tutorials
Created
3/3/2016
Updated
3/5/2016

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.

Keep browsing — more Fallout 3 mods await

📋 All Fallout 3 Mods 🏆 Top 25 📂 More Modders Resources and Tutorials 👤 More by User_1205226 🔎 Similar Mods 🌐 Best Modders Resources and Tutorials (All Games) 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods