Railway Sniper Rifle
⚪ Last updated 2013⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #232 of 476 Weapons mods in this game by downloads
📋 About This Mod
Adds a Railway Sniper Rifle (using the Railway Rifle model) to the game, available from Moira and Gustavo. Includes scoped sights, Increased damage and increased range. Vanilla and FWE version.
Name: Railway Sniper Rifle Version: 1. 1 Created: 16/05/2013 Author: Melchior3 If you enjoy this mod please ENDORSE it, it motivates me to work harder! (The same goes for all good mods! I know coming back after an hour can be a pain, but it DOES matter to modders) UPDATE ------ - Increased Railway spike projectile speed to 10000. This makes long range shots reach the target faster, where they previously took too long and the target had moved. - Please download V1. 1 and try it out if you have tried the first version already. Long range shots should behave like regular sniper rifle shots now, except it will be a spike obviously, but it will still pin limbs to walls. - I tested both versions numerous times, both in VATS and out, scoped and unscoped and had no issues. Please let me know if you have any problems! Description ----------- Have you always wanted a Railway Rifle with a scope and longer range, with more damage? Well, I did! - This is just a rough esp edit at the moment, comprised of the Railway Rifle model edited to use scoped sights. - I play FWE, always but I know some don\'t, so I am including both Vanilla and FWE versions of the mod. - I increased the damage and range to correspond roughly with the basic Sniper Rifle, though it dismembers limbs rather than exploding them, as that is one of the fun parts about using the original Railway Rifle. - Vanilla damage is 40 per shot, up from 30. - FWE damage is 75 per shot, up from 60. - Clip size is halved to 4 rounds, mainly for balance purposes, but for roleplay purposes, the space was needed to facilitate the higher pressure needed to increase the range :) - Currently the gun is available to buy from Moira (Megaton) and Chief Gustavo (Tenpenny Towers). - Moira and Gustavo will also carry Railway Spikes most the time now (count is set to 40, so the amount should be reasonable and comparable to common bullets), as I feel they are annoying to find sometimes, especially when you\'re rocking a Railway Rifle 24/7. - Cleaned with FO3edit (for practice more than anything) REQUIREMENTS ------------ - Vanilla version requires only Fallout3 to be installed. - FWE version requires FWE 6. 03 and it\'s masters CRAFT and CALIBR, which are included in FWE. - 7zip (or compatible) to extract the files. INSTALLATION ------------ 1. Extract the 7zip file to a temporary location. 1. Place ONE of the esp files in your \"/Fallout 3/Data\" folder. They are marked VANILLA or FWE. 2. In the Fallout 3 Launcher, click \"Data Files\" and check the box next to the name corresponding to which esp you chose. UNINSTALLATION -------------- 1. Remove the esp from your \"/Fallout 3/Data\" folder KNOWN ISSUES / CONFLICTS ------------ None that I know of - the gun and ammo are both in a new containers owned by the vendors and won\'t conflict with any other mods. FUTURE PLANS ------------ - Learn more about Blender and it\'s friends. - Bet
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Melchior3
- Version
- 1.1
- Downloads
- 562
- Endorsements
- 31
- Category
- Weapons
- Created
- 5/15/2013
- Updated
- 5/16/2013
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