Raider Forts Upgraded

⭐ ⭐ (163 endorsements) 📥 3,224 downloads 📌 v1.1.1 📅 9/7/2012
⚪ Last updated 2012

By debearsbro232 · Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/27/2012 📅 Created: 9/7/2012
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #68 of 215 Buildings mods in this game by downloads

📋 About This Mod

Adds tons of more Raider Encampments all around the Ravaged Capital Wasteland.

Ah, yet another mod I made upgrading the Raiders presence in the Capital Wasteland. UPDATED TO VERSION 1. 1. 1!!!!! - Adds Drywood, Nuka-Cola Factory, and Abandoned Car Dealership to the encampments list. - Adds more shacks to the Deadwood area and makes lots of outside defenses. - Adds a new Raider faction so far with only one location, will add more though - Adds more custom NPCs, weapons, and armor, still without custom textures. SO FAR I HAVE MADE: Anchorage War Memorial: Learning from my first version of this mod, I have totally re-done this encampment. I added many exterior defenses and 2 interior patrols. I also made 2 shacks on the upper part of the area. One is called the Raider Barracks and the other Spike\'s Shack. Spike is the leader of that fort area and I made him pretty tough to beat. I also added interior defenses on one of the entrances to the lower levels. Bigtown Raider Fort: This one is also a revamp of the old version of the mod. It has basically the same layout, with the barn and all that. I turned the barn around though and made it accessible to the player. I also added defenses on the top and bottom of the bridge overlooking the small river. I also made a patrol that goes down to the entrance of Bigtown and back, making this mod perfect for my new version of the Bigtown Guards mod I made. Located Northwest of Bigtown. Deadwood: A new Raider fort i made from the ground up. It is located near the Dunwich Building. This is the Raiders main fort lead by their leader, Bloodhound, who is very tough and well armed. This fort is still in progress but so far I have 6 shacks and some exterior defenses. I plan to have at LEAST 7 to 10 shacks with exterior defenses. The outside fortifications have 3 small post areas and many guards. Located around the Dunwich Building Area. Drywood: Drywood is so far the second largest encampment in the mod. It is located by a radio tower and has exceptional defenses. It has 2 custom NPC\'s, Trisha and The Surgeon. It also has a turret to guard a part of the outside. I plan to expand this further and add a few more shacks. Located South-ish of Canterbury Commons Nuka-Cola Factory: The Nuka-Cola Factory is a small encampment. The exterior defenses consist of two snipers above the entrance, a small guard post in front of the entrance, and a walled of area with a few Raiders and a mess hall. The interior defenses consist of a few Raiders and sandbags for cover. There is also a Protectron called Sparks who is reprogrammed by the Raiders. Abandoned Car Factory: This dealership is home to a new faction of Raiders for you to discover, but I won\'t spoil it for you. :) UPCOMING: - 2 more encampments on the way (Raid Camp, ATA Industries) - Possibly a Point Lookout Version of this mod! If you guys have any ideas for new forts, don\'t be afraid to leave a comment or message me :) Also, if you like the ideas for this mod, you can check my other mods. Also, if you

📊 Mod Details

Game
Fallout 3 Mods
Author
debearsbro232
Version
1.1.1
Downloads
3,224
Endorsements
163
Category
Buildings
Created
9/7/2012
Updated
9/27/2012

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