NPCs Repair Skill Boosted

⭐ ⭐ (175 endorsements) 📥 2,809 downloads 📌 v1.4 📅 12/2/2017
⚪ Last updated 2019

By CivisRomanus · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/4/2019 📅 Created: 12/2/2017
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #184 of 403 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

NPCs marked as Repairmen (scavengers included) will have Repair skill boosted up to 100% in some cases.

Requires main game along with Pitt and PL DLCs installed.

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Mod version 1. 4

Not included in CivisRomanus Unofficial Fallout 3 Fixes.

Place it after Fixes.

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Long story short:

NPCs marked as repairmen will have Repair skill boosted by 20, 30, 50 or 75.

Scavengers will have Repair Skill boosted by 15, 20 or 25.

Repair cost reduced by 25%.

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Long story long:

Bannon, Donovan, Flak, Ken Ewers, Knick Knack, Knight Sergeant Durga, Moira, Pappy, Pronto, Scribe Bowditch, Scribe Peabody, Shrapnel, Smiling Jack, Uncle Roe, Winthrop, Friday, Haley and Panada will have their Repair skill boosted.

Knight Captain Durga is now Knight Sergeant Durga (as defined in GECK); she will repair your gear up to 90%. She will act now as a human being (sleep, sandbox) and her cell will be unlocked. You can trade with her anytime (even if she sleeps).

Changed the Mechanic class - now, it will have Repair tagged (+15). Consequently, Haley, Pronto and Winthrop will have their Repair skill boosted up to 100 (Haley) or 86 (Pronto and Winthrop).

Moira 56 -> 71 (+15 due to Mechanic class correction, +5 Robco Jumpsuit, +15 mod)

Changed the class for Scribe Bowditch and Peabody from Scribe to BOS Scribe which have Repair skill tagged instead of Medicine.

Ken Ewers (Arefu) and Pappy (Big Town) will wear repairman outfits and will have Repair skill increased up to 47.

Flak and Shrapnel Repair skill 15 -> 65

Bannon 15 -> 45

Donovan 11 -> 61

Knick Knack 15 -> 35

Lucky Harith +30 Repair skill

Smiling Jack 15 -> 65 (70 or 75 if he wears Repairman Jumpsuits)

Uncle Roe 17 -> 47

Scribe Bowditch 19 -> 50

Scribe Peabody 19 -> 67

Friday 11 -> 61 (Pitt)

Scavengers 12 -> 27, 12 -> 32 or 12 -> 37 if they wear Repairman Jumpsuits.

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All modifications are made via a script - they are permanent even if you uninstall the mod.

New playthroughs will be affected as well, if you have the mod installed and you left the Vault 101 for the first time. They will not be affected during the tutorial mission (new in ver. 1. 4).

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Bonus (not particularly related to the purpose of this mod)

1. Bannon, Flak, Shrapnel, Pronto, Smiling Jack and Uncle Roe will change their clothes regularly; I got bored seeing them 50 levels wearing the same piece of clothing.

If they appear naked after your first installation of the mod (obsolete, if you used one of the previous versions):

Open the console (~) -> Click on them -> resurrect -> Enter close the console (~) and you are all set or you can continue your gameplay - the

📊 Mod Details

Game
Fallout 3 Mods
Author
CivisRomanus
Version
1.4
Downloads
2,809
Endorsements
175
Category
Gameplay Effects and Changes
Created
12/2/2017
Updated
4/4/2019

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

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