Moriartys Key Restored
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #13 of 85 NPC mods in this game by downloads
📋 About This Mod
Adds the key Jericho tells you about to Moriarty.
Let other users know that this is worth downloading - comment/rate if it works for you! I can\'t believe no one else has done this yet. If you talk to Jericho in Megaton and give him money for booze, in return he\'ll tell you about the cabinet in which Moriarty keeps his caps, and the key that opens it. The only problem is - Moriarty doesn\'t have the key. This mod simply adds the key back into his inventory so that it can be pickpocketed as intended. And, since I\'m a sucker for modularity, I\'m including a second, separate ESP that alters the cabinet\'s loot and sets it to respawn. By default the cabinet holds only a combat shotgun and some ammo; not exactly in line with what Jericho tells you about it. The modded cabinet holds: One carton of cigarettes One drug item (75% chance) Two bottles of random liquor Random number of caps (minimum 35, maximum 315) So, to recap: Moriartys_Key_Restored.esp: Adds strongbox key to Moriarty; renamed to \"Moriarty\'s Strongbox Key\" to avoid confusion with Moriarty\'s Office Key Moriartys_Strongbox.esp: Renames bedroom cabinet to \"Moriarty\'s Strongbox\"; edits loot and sets to respawn
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Gord
- Version
- 1.0
- Downloads
- 3,835
- Endorsements
- 128
- Category
- NPC
- Created
- 1/7/2009
- Updated
- 1/7/2009
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