More Moriartys customers
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 85 NPC mods in this game by downloads
📋 About This Mod
This immersion mod add 12 new customers to Moriarty\'s Saloon, with their own animated dialogue and scheduled sandbox! They will wander inside/outside and interact as much as possible with environment/others npcs/companions!
Info - v1. 3 ====================== This update brings.... Dialogue! essentially, for all the customers, except for the one that was already dialogue enabled ;-) - All customers now have the possibility to answer your questions while inside/outside (1 question extra available while inside...) - All customers may not directly answer your call depending on their humor so keep trying but don\'t bug them ;-) - Answers are randomly chosen (up to 7 variants for some questions...) and suited with selected facials expressions & body gestures! - Most questions & answers are derived from existing vanilla ones and chosen to fit the place. Others: Minor adjustments to the sandbox packages. Advise: - The body gestures/facial animations will work/look better: 1/if the NPC is standing (designed for that) & 2/depending on the traits of the NPC... - For now you can repeat the dialogue questions indefinitly for the \"fun\" of testing the different answers & animations on your favorite customers. BUT this may lead to a certain incoherence in the overall answers of the character due to the variety of answers implemented. I did this given the number of probable answers combinations, the option of making each question available only once per dialogue round may be added in future version. If any customer seems a bit \"stuck\" doing nothing the best thing is to talk to him it is certainly going to wake him up. Info - v1. 2 ====================== This update brings quite a few things, as sandbox packages have been greatly improved and diversified. - Some customers will now wander outside the saloon for periods of 4+ hours in 2 separate groups of 4 npcs (1st@ 10am, 2nd @6pm). Now we are down to an average of 8 customers inside almost all the time... well late at night everybody is there. You will not always see the same faces inside... - Each customer now have \"scheduled\" activities during the day and night, most of them will make prolonged use of markers such as stools, chairs and spend a couple hours there eating and drinking. More people look busy doing something now not just wandering from place to place. Info - v1. 1 ====================== This simple immersion mod add 12 new fully sandboxed customers to Moriarty\'s saloon. Also included a small tweak that gives Lucy West a bit more movement in the bar without breaking any of her normal game routine,sweet little thing definitly needed more than sitting all day long on the same chair. >If Lucy does not start immediatly her new sanbox or if you want to easily change a customer\'s appearence (i.e to \"re-roll\" their sandbox and/or inventory/appearence) go to console, click on the desired NPC and type \"resurrect\" (without quotes), then use UP-arrow + Enter if you want to assign him/her new set of clothes again. Just in case if too many NPC are dressed the same for example. 12 new customers will now populate night and day the place. Totally sanboxed with thei
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- thorbits
- Version
- 1.3
- Downloads
- 4,484
- Endorsements
- 204
- Category
- NPC
- Created
- 1/8/2010
- Updated
- 1/14/2010
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