Megaton House Simple Changes

⭐ — (57 endorsements) 📥 991 downloads 📅 12/11/2011
⚪ Last updated 2011

By Rainman2010 · Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/12/2011 📅 Created: 12/11/2011
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #182 of 274 Buildings mods in this game by downloads

📋 About This Mod

Simple changes to Megaton House plus some weapons and armor

Just a few simple changes to the Megaton house.

I DELETED THE ORIGINAL REFRIGERATOR SO REMOVE ANYTHING YOU HAVE IN THERE. All other containers are unchanged, I just added additional storage containers.

I thought the upstairs rooms were too cramped so I got rid of the doors and interior walls and opened up the whole space. I also made Wadsworth smaller so he's not in the way so much.

Moved the bed downstairs. It still is the original bed with "Well Rested" benefit. Also moved the infirmary and lab set downstairs and the workbench upstairs. They still need to be purchased from Moira.

The only exterior change was putting the Megaton Fast travel marker by the house.

Installation: REMOVE ALL ITEMS FROM THE ORIGINAL REFRIGERATOR, step outside and save. Put the MegatonHomeChanges.esp file into the Fallout 3 Data folder and load it when you launch.

Uninstall: Remove items from new containers and delete the file from the Data folder.

  • ----------------------------------------------------------------------------------------------------------------------------
  • UPDATE:

I uploaded another main file that includes the above changes but added a few "custom" (cough, cough,ahh-cheat,cough), items and features.

I put a key on the table outside the door so you can use it before acquiring the key normally. It will be called "Empty House" until you do the normal key quest, at which time the name will change but everything inside will be the same.

Items (workbench, infirmary, etc) have already been bought. I put a few schematics in one of the metal boxes by the workbench.

Custom weapons will not degrade, so they never need repairing. They are the Scoped . 44 Blackhawk made silenced, Xuanlong assault rifle, A3-21 plasma rifle and a sniper rifle with a little higher damage. I bumped up the clip size on the sniper and plasma rifles . Some ammo for each weapon is in the trunk below the table.

Custom armor incudes Brotherhood and Outcast Power armor that can be used right away (no training), more rad resistance and no loss of agility, and have weight of 1. New "Elephant" armor allows you to carry 4000 pounds more. Lucky shades will now boost lockpick, science and speech as well as luck.

I think that's about it. Only use one or the other file. They both are named MegatonHomeChanges.esp so you can replace it and the containers will still have your stuff. -----------------------------------------------------------------------------------------------------------------------------------

📊 Mod Details

Game
Fallout 3 Mods
Author
Rainman2010
Version
N/A
Downloads
991
Endorsements
57
Category
Buildings
Created
12/11/2011
Updated
12/12/2011

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