Karma Gifts Re-Done
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 8.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #408 of 437 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Fed up with an NPC running up to you with gifts for being very good or very evil? Not anymore. Gifts are now deposited in a box to collect at your leisure. The gifts have also been improved greatly.
This mod is a merged combination of the two mods below..... Less Useless Karma Gifts 2. 0 Re-Worked Karma Gifts by me (Mark Hambly) using FO3 Plugin Editor and the GECK. 99% of the credit should go to Facistinabag for creating these two much needed mods - thanks mate! I have contacted Facistinabag and received his permission to update his mods. Changes ------------- Fixed the missing script reference that was omitted for the good Karma reward in Megaton (now works) Re-wrote the good and evil notes to take into account the gifts don\'t start untill you are suffuciently good or evil. Removed the time restriction for gifts in Megaton (was 6 am to 8 pm) - now anytime (same as Paradise Falls) Added loads of new items to the random gift selection to keep things interesting (but not unbalancing) Enjoy. Any problems - and only if you are sure it is this mod that is causing problems or buggy in some way - drop me a line at... markhambly@blueyonder.co.uk Description ----------------- Quick note on how Karma Gifts work in Fallout 3 and with this mod - for those newbies to the game....... Your Karma rating is a numerical figure that is not shown to the player on screen and runs from zero to plus or minus 1000. Instead of the actual figure you are allocated a set of Karma decriptions that occur every 250 points. What we are aiming for to achieve our lovely Karma gifts is a good or bad Karma rating of 750 points. This is indicated in your HUD screen by a Karma classification of either \'very good\' or \'very bad\' When you have achieved this rank the next time you enter Megaton (very good karma) or Paradise Falls (very bad karma) you will get a brief on screen message saying that Karma Gifts await you in the relevent Karma Gift Box. The randomly selected gifts will be deposited once every 24 hours (only while you maintain the minimum level of Karma required) If your karma drops below what is needed the townsfolk will lose faith in you and you will have to get your Karma back to the required level etc to receive gifts again. Obviously you can go to a higher or lower classification then very good or very bad and still receive your gifts (as long as you have achieved the minimum required level which is very good or very bad) The randomly selected gifts or loot has been greatly increased and the levelled list used for it\'s selection is the same for both good or evil characters. There is even a chance to sometimes receive a very good or rare item or items - just depends on your luck! Anyway - hope you enjoy this mod. BYE BYE NPC HASSLES - LOL! P. S - you will need to physically leave the area completely and advance time 24 hours before returning to pick up more Karma Gifts. Just going in your home or a bar in Megaton or Paradise Falls etc doesn\'t always work - leave the area completely by the front gate etc.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Sniggles and Facistinabag
- Version
- 1.0
- Downloads
- 835
- Endorsements
- 68
- Category
- Gameplay Effects and Changes
- Created
- 1/30/2010
- Updated
- 1/30/2010
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