Iron-sight Repair Hub
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #185 of 476 Weapons mods in this game by downloads
📋 About This Mod
An open resource where I fix weapon mods from Fallout 3 Nexus and make them iron sights compatible.
The M4A1 is by cocknose, awesome name btw, and you can find it here: https://www.nexusmods.com/fallout3/mods/5141
The AK47 is also by cocknose, you can find it here:
https://www.nexusmods.com/fallout3/mods/5258
The Spas12 is by Clint1337wood, you can find it here:
https://www.nexusmods.com/fallout3/mods/5258
The XM-586 is a Mothership Zeta Crew weapon, originally created by nylonathathep, found here:
https://www.nexusmods.com/fallout3/mods/8747
- (In regards to the XM-586) I created an optional file that includes a new version of the rifle for people, like me, who do NOT use the Mothership Zeta Crew mod. I took away everything from the Zeta Crew mod and placed the weapon into Chief Gustavo's inventory. This is a standalone version and does not require you to download the original.
I'm open to requests if there's a weapon mod on Fallout 3 Nexus that you want iron sight compatible. Just be sure to leave a comment! I'll do my best but not all weapons can be fixed.
All of these weapons are built around my animation mod found here:
https://www.nexusmods.com/fallout3/mods/25102
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Yodunheim
- Version
- 1.3
- Downloads
- 604
- Endorsements
- 16
- Category
- Weapons
- Created
- 3/3/2022
- Updated
- 4/8/2022
🔧 How to Install Fallout 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
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