Healing Rebalance Mod
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 🏆 #293 of 378 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Yet another take on player healing (covering sleeping, stimpack duration, \"My first infirmary/lab\" and HP amount).
Healing Rebalance Mod 1. 1 by GoddamnHippie a.k.a. Pahanilmanlintu ================================================= Kinda like news 2010-04-28 Wrye Bash has been ported to Fallout 3 by the name GaryBash, available here at Nexus. It makes pretty much all compatibility issues history, except in this case the scripts. But stuff like chem weights can just be merged, so this mod is more compatible than previously. 2010-04-28 I just realized that the sleeping script (one that prevents healing above 35% when sleeping) stops working if the PC has a perk that lowers their maximum HP amount. I\'m not aware of any that do this though. ================================================= Description
- []1) Sleeping no longer heals above 35% HP or fixes damaged limbs at all. []2) Stimpack effect works over a period of 5 secs (4 with the fast metabolism perk). []3) Lowers the maximum HP amount a bit and makes it a tad more dependent on endurance. []4) My first lab & my first infirmary need supplies (in player inventory). [] 0-3 stimpacks for healing, depending on HP [] 0-2 stimpacks for limb recovery
- 0-4 radaways for radiation removal
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Pahanilmanlintu
- Version
- 1.1
- Downloads
- 473
- Endorsements
- 26
- Category
- Gameplay Effects and Changes
- Created
- 4/26/2010
- Updated
- 6/7/2010
🔧 How to Install Fallout 3 Mods
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