Hallowed Moors Cemetery Player Home

⭐ — (47 endorsements) 📥 938 downloads 📌 vV1.1 📅 4/25/2015
⚪ Last updated 2015

By TheDouglas717 · Player Homes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/25/2015 📅 Created: 4/25/2015
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 26 Player Homes mods in this game by downloads

📋 About This Mod

A Player Home made out of a destroyed church. Just North of BigTown.

MafNipRZDTIHallowed Moors Cemetery

Player Home
   Stumbling through the Wasteland one day and I came across a old church filled with Super Mutants. After Evicting the current inhabitants I looked around and thought "Damn, this would make a pretty cool home. Too bad there's not much I can really do to make it... live-in-able." Well many years down the line, no longer playing on a PS3, now on PC, I stumbled across the same old church.. evicted the same old mutants.. and had the same old idea. But this time, this time I can make it live-in-able.

So, this is the first mod I've ever made for Fallout. Just a simple player home. Made the the way I like it. It took me a few days to figure out the GECK but I think I've got a pretty good understanding of it now.

The house is not inside a cell, I thought this might be a cool idea. Even though there is a small cell for the basement, the entrance to that is around back. The house also has roof access. A ladder leading up to the roof give you a pretty neat little overlook of the near by waste. There's a custom sniper up there so you can pick off the pesky mutants in the distance. 

Hope you enjoy this quaint little house as much as I enjoyed making it. 

Notes:   To get the key just talk to Devin, hes sitting right outside the front. He will give you the key then make his way off to go.. wherever hes going.

Requirements:  Point Lookout

Bugs:   If you grab the key and instantly run around back and go into the basement, Devin wont walk away, he will just keep his lazy ass sitting outside your new home. Not sure how to fix this but to avoid it just give it a few seconds before you go explore the basement. If you cant contain your curiosity and do sprint directly to the basement before Devin can get up and the bug does happen, just disable him. Send him to the rave club. No Biggy.

No more bugs anymore that I know of. :D

Credits: TheDouglas717  (That's me, I made it) nivea  (Informed me about my huge fuck up) hikky71  (Explained how to fix my huge fuck up)

Thanks for the help guys. People like me just starting to learn this stuff really need it sometimes. I appreciate it.

📊 Mod Details

Game
Fallout 3 Mods
Author
TheDouglas717
Version
V1.1
Downloads
938
Endorsements
47
Category
Player Homes
Created
4/25/2015
Updated
4/25/2015

🔧 How to Install Fallout 3 Mods

Download from Nexus.

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