Grayditch Vault A

⭐ — (16 endorsements) 📥 501 downloads 📌 v1.1 📅 10/14/2010
⚪ Last updated 2012

By ImperialDog · Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/12/2012 📅 Created: 10/14/2010
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #203 of 304 Buildings mods in this game by downloads

📋 About This Mod

A medium sized vault for player and companion use located in the town of Grayditch.

Grayditch Vault A

Now updated to 1. 1

Don't miss out on this unique and useful vault to enhance your Fallout adventures!

The fixes included are:

Fixed nuka cola vending machine

leveled special locker lock with new weapons

added 10mm auto pistol

added plasma assault pistol

has the punisher pistol

has deatomizer laser rifle

fixed door textures

set map marker

October, 2010

Back story: In the years before the war and before Vault-Tec went public with its plans to relocate people underground, Vault-Tec and the U. S. government established a series of vaults that served as secret research facilities and a test platform for vault living.

The vault in Grayditch housed 10 researchers that worked on various projects underground for weeks at a time. These research vaults were evacuated before the bombs fell and sealed and have been undisturbed for 200 years.

The Grayditch vault makes a great living space for your character and all of your companions. When designing this vault, I kept a pre-war theme as much as possible and made it to be balanced so as not to provide low leveled characters access to too much weaponry, ammo, armor, etc.

That said, there are 3 weapons available depending on your lock-picking level in the game. I placed an Alien Blaster in an average leveled case, a modified 32 caliber pistol in a dresser drawer and a experimental laser rifle locked away in a secure cabinet for those with a 100 level lock-pick ability.

There should be enough to do in the vault to keep things interesting and I've play tested it enough that I have worked out any major bugs. Not being a programmer, I was unable to get the tranquility pod to work as I had originally planned so I left it as a prop. If anyone has suggestions or bug reports to send me, I would appreciate it. Your feedback is welcome.

Installation: Drop the ESP file into your FO3 Data directory and activate via the launcher.

IMPORTANT: For the interior vault doors to render correctly, you'll need to install the mod "Blank Vault Doors" by Mercury00 and activate it or the textures are corrupted.

Kudos: Thanks also goes to Mercury00 for making those vault doors without vault 101 all over them, and also thanks to GenGrimm for the details on making the Bobblehead stand work correctly.

📊 Mod Details

Game
Fallout 3 Mods
Author
ImperialDog
Version
1.1
Downloads
501
Endorsements
16
Category
Buildings
Created
10/14/2010
Updated
3/12/2012

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

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