Ghouls Cohabitate
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #48 of 437 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Ghouls Cohabitate
In the \"Tenpenny Tower\" quest, after convincing Tenpenny to allow the ghouls to move in, and telling Roy Phillips he can move in, the regular quest scripting eventually kills all the humans and stacks their bodies in Tenpenny Tower basement. This mod removes the \"kill day\" which triggers the \"kill all the humans\" script. With this mod, humans and ghouls will peacefully co-exist in Tenpenny Tower. I have Fallout 3 with all the DLCs and the most current patch, and this mod runs just fine and doesn\'t crash the game. Someone else created this mod awhile back and uploaded it here, then it vanished from here. I\'m just making it possible to acquire this mod again. This means I\'m unable to make any changes to this mod.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Unknown
- Version
- 1.0
- Downloads
- 1,588
- Endorsements
- 94
- Category
- Gameplay Effects and Changes
- Created
- 1/8/2010
- Updated
- 1/8/2010
🔧 How to Install Fallout 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
Keep browsing — more Fallout 3 mods await