FOOK2 ammunition overhaul
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #412 of 437 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Chambers FOOK2 guns with realistic ammo.
AK47\'s now use 7. 62x39mm, MP5\'s now use 9mm,SVD\'s now use 7. 62x54mmR, FN five-seven\'s now use 5. 7mm. Every gun that has a real life counterpart now uses the same ammo as that real life counterpart, but I left alone fictional guns and nicknamed guns. I made reasonably sure that NPC\'s spawned with the right ammo and I added the new calibers to vendors, but NPC\'s that have already spawned might have the wrong ammo. New ammo chambers include: 4. 7x33mm Caseless 5. 7x28mm 7. 62x39mm 7. 62x25mm Tokarev 7. 62x54mmR 7. 92x57mm Mauser 7. 92x33mm Kurz 9x18mm Makarov 9x19mm Parabellum 9x39mm Subsonic . 30-06 . 338 Lapua Magnum . 357 Magnum . 50 BMG Some calibers only have 1 gun that uses them, while others like 5. 56mm and 9mm are ubiquitously used. Also I made guns that used . 308 use 7. 62x51mm as the . 308 cal. was redundant. Requires FOOK2 1. 0 RC
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- nunaem
- Version
- 0.9
- Downloads
- 831
- Endorsements
- 39
- Category
- Gameplay Effects and Changes
- Created
- 3/17/2010
- Updated
- 3/17/2010
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