Food and Drug Alteration
⚪ Last updated 2009⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #341 of 403 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
✅ Also, vendors are more likely to sell methadone and super stims now.
✅ Added two chems, tweaked visuals and stats, etc. See changeLog for details
✅ This mod consists of four .esps that change how food and drugs work in FO3: Below are the details.
✅ FDA_SlowDigestion.esp:
✅ FDA_BatCountry.esp:
✅ - Adds two new drugs: Methadone (Temporarily cures addictions) and Super Stimpaks (heal crippled limbs, for a price)
Makes all food and drugs more powerful. HP gains are duration based. Also increases strength of chems, and adds distinct visual effects for the non-alcohol drugs, as well as their withdrawals and each stage of radiation poisoning.
- Update to v2. 3. 2: Fixed a weird bug where taking chems wouldn\'t satiate withdrawal symptoms if under the effect of \"ignore crippled limbs\". Don\'t know why, exactly, but I found a workaround.
- Also, vendors are more likely to sell methadone and super stims now.
- Added two chems, tweaked visuals and stats, etc. See changeLog for details
- Description
- This mod consists of four .esps that change how food and drugs work in FO3: Below are the details.
- FDA_SlowDigestion.esp:
- Overhauls the way food works in FO3. Now, each food item consumed will only heal 1 or 2 hp second for x seconds (depending on type of food). Most of the base numbers I used to determine duration were borrowed/stolen from Xodarap777\'s Balance Overhaul, with some tweaking.
- FDA_BatCountry.esp:
- - Adds two new drugs: Methadone (Temporarily cures addictions) and Super Stimpaks (heal crippled limbs, for a price)
- - For each chem (not including alcohol) I\'ve added a unique visual effect that, in my opinion, is pretty cool. Also adds visual effects to chem withdrawal.
- -Increases the overall strength of all non-medicinal chems - mentats,buffout,jet,med-x (now morphine), and alcohol - including negatives.
- - Morphine, scotch, and Vodka now also allows you to \'work through the pain\' of crippled limbs (see changelog for details).
- - Adds weight to chems (between 0. 1 and 0. 2)
- - Stimpaks no longer heal instantly; still much faster than food, though, if using my SlowDigestion mod. (the overall health gained is much more than vanilla). Stimpaks also NO LONGER HEAL CRIPPLED LIMBS, nor will they increase HP to limbs damaged but not crippled. This is unfortunate, but the only way I have found to prevent stimpaks from healing crippled limbs.
- - Stimpaks now DO heal crippled limbs for players with a medicine skill of 75 or more.
- Also, all meds now have weight, ranging from . 1 to . 2 (except for rad-away, which is . 5)
- FDA_RadEffects.esp: Adds visual effects to each stage of radiation poisoning; mild at the earlier stages, with a sickly crescendo.
- FDA_Complete.esp: All of the above, rolled into one .esp. If you choose this, you don\'t need any of the others.
- Note: This mod does not affect leveled lists or drug availability; I personally use XFO\'s overhaul (loading mine after)
- I set this up because I had compatibility problems when using Isathar\'s Chem Rebalance, weight rebalance mods, and my visual \"trippiness\" effects, I pretty much copied Ishtar’s stats, with a little tweaking here and there, and added imagespace modifers (pretty colors). So far, my goal has been to have interesting, unique visual effects for each chem.. I tried to make each drug\'s trip have a fitting feel/flow, without being too distracting (or at least, not debilitating).
- I\'m pretty happy with the trippy effects for now, but I\'m sure I\'ll be tweaking the visuals for some time still
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- FunkmastaD
- Version
- v2.3.2
- Downloads
- 1,903
- Endorsements
- 70
- Category
- Gameplay Effects and Changes
- Created
- 12/21/2008
- Updated
- 2/19/2009
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