Finally Turnbased
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #239 of 437 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Makes Fallout 3 turnbased
UPDATE: After a long time of thinking about wheather or not to continue developement on this, I decided not to. It\'s months ago since I played FO3, and my spare time is too limited to invest into stuff I\'m not further interested. No changes since last version have been made, but this version should run fairly stable. I achieved more or less all the goals I set out to do, which was majorly so I could enjoy the game. If anyone wants to upgrade on this, feel free to do so. I can help out people that have trouble getting into the rather undocumented code, but I won\'t be able to take active part in further developement. Version 0. 9. 6 Uploaded! This version aims mainly at taking as much tediousness out of the gameplay as possible: -Completely reworked the Combatinitialisation. Combat now starts when you have spotted an enemy (I. E. his detection level is 3), which means that you won\'t spend all the time in TurnBased mode when you\'re for example crawling through the Tepid Sewers. It can well happen that an enemy is able to take a shot at you BEFORE the game switches mode. -Put in a Distance Limit. Actors outside a certain (reasonable) distance won\'t get a turn to speed things up, especially in exteriors and DungeonCrawls -Hidden Movement Acceleration: Actors that are not rendered on screen and don\'t have a line of sight to you now move at 4 times the speed to further fight the tediousness issue. -The toggle button now actually works as it should. -Opening Containers, Looting Bodies and entering Dialogue during combat now takes 35 AP. -Increased maximal ZoomOut distance in 3rd person mode to improve oversight in exteriors -Implanted a Pseudo FreeCam feature. Don\'t expect too much. See Usage section for details ------------------------------------------------------------------------------------ Description Finally Fallout 3 goes Turnbased. As in really turnbased! http://www.youtube.com/watch?v=oFABEnF7b6I All the actors including the player take subsequent turns until their AP are used up. Allmost every action consumes AP: Walking, Reloading, Healing, switching weapons and of course Firing, planting mines, throwing grenades etc. Detailed game mechanics are listed below. If you think that going realtime/fps was an improvement over the old Fallouts, you\'ll not be wanting this mod, and you won\'t be needing it either. ------------------------------------------------------------------------------------- IMPORTANT NOTE: Loading a game that was saved while being in combat can have quite unforeseeable results. Therefore it is NOT recommended to save during combats. The Quicksave Button is disabled during combat, however there will be an Autosave created every time you enter combat. ----------------------------------------------------------------------------------- Installation and usage: Copy FinallyTurnBased_0. 9. 5_BETA.esp into your Data folder and activate it. If you had a previous version of fin
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Jedidia
- Version
- 0.9.6
- Downloads
- 1,111
- Endorsements
- 44
- Category
- Gameplay Effects and Changes
- Created
- 2/27/2009
- Updated
- 3/25/2009
🔧 How to Install Fallout 3 Mods
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