Cave Hideout Improved
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #49 of 55 Player Homes mods in this game by downloads
📋 About This Mod
A Neo Classical subterranean home where you can get away from the muties, RADs, and hectic life of the topside world.
This is a re-release of a mod by user mcirdan which hasn't been updated since March 1st of 2009. You can find his version at www.nexusmods.com/fallout3/mods/4241/.
-Permission Disclaimer-
We have asked user mcirdan for permission to "modify my files to improve it" and "use any of the assets in this file" but he seems to be inactive. His last online date was April 14 2009. In the message that we PM'd to him we gave him one week to respond before upload.
-Warning!-
If you used the previous version of this mod by mcirdan and do not retrieve your items from the cave/home prior to installing this version, your items may be deleted on load.
-Install Instructions-
If you have the previous version installed, take all your belongings out of the house and save outside of the home. Then remove/uninstall the old .esp file by mcirdan.
Extract the Zip file then place the new .esp file into the data folder or use the nexus mod manager.
Load up your save and move back in.
-Uninstall Instructions-
Take all your belongings out of the house and save outside of the home/cave. Then remove/uninstall the .esp file.
-Contact-
Feel free to contact nexusmods users joe_zombie or PimpChiliWolf with any problems or bug reports.
-Changelog-
Home Interior
Added a bathroom.
• Medicine Cabinet
• Unisex bathroom sign
Added ceiling lights to the Bar/Common Room.
Changed Mr. Handy’s name to Jarvis. Includes name change in text dialogue.
Changed hotel bed to a blue velour bed.
Re-adjusted the size of the front entrance pillars.
Re-adjusted the size and location of the front entrance potted plants.
Re-adjusted the size and location of lobby rugs.
Fixed the problem where one of the posters in the bedroom was clipping into the wall.
Fixed the ownership of the decorative prewar clothing so that the player owns them.
Removed the duplicate locker that was placed inside another locker.
Removed the duplicate television that was placed under the map.
Removed the museum information podium by the medic station.
Removed the Vault Bobblehead Quest item from safe.
Removed Tenpenny Encounter Zone from Cell properties and replaced it with a custom made Encounter Zone.
Full redo of the navmeshes with AI cover. Mr. Jarvis will now float around the hideout unlike before where he remained stationary.
Proper implementation of Room Markers and Portals for optimization.
The Pristine Nuka Cola Machine is now fully functional and had been renamed. The bloody thing no longer eats your Nuka Colas for 30 saves until you look at it and realize all your nuka cola is gone.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Joe zombie - PimpChiliWolf - mcirdan
- Version
- v3
- Downloads
- 446
- Endorsements
- 33
- Category
- Player Homes
- Created
- 1/4/2014
- Updated
- 1/4/2014
🔧 How to Install Fallout 3 Mods
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