Bigger Big Town BETA
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 43 New Lands and Locations mods in this game by downloads
📋 About This Mod
Aims to make Big town...bigger, and more...towny
This is a BETA so please Before Downloading read the bugs at the bottom so I\'m not informed of my failings I already know about eh? Ok, so here we go :) this is my first mod but unlike all the \'my first mods\' I really didn\'t think we needed another home for our player (who by now must have more homes than Tom Cruise!) so I took a little more time developing something different. My favourite mods out at the moment are the ones expanding the areas we already have such as: Arefu Expanded - http://www.fallout3nexus.com/downloads/file.php?id=1636 Megaton Tweaks - http://www.fallout3nexus.com/downloads/file.php?id=1556 So I thought I\'d create something in the same grain. Big town had always annoyed me as it wasn\'t really big, or any kind of town. I\'d really hoped that when I\'d completed the protect big town mission that they would start to get more towny but I was disappointed. The story I came up with was after the Bigtownians :D had been saved by the player more and more people heard of this and came to the town, thus making it bigger and attracting trade etc. This would be implemented in dialogue in later versions. With this mod I was aiming to try and make the town worth visiting after the quests... HOWEVER, I am shortly moving to australia and may not have time to finish/refine/remove some of the bugs so I thought I would post here for feedback/ideas (and help!) Things I\'ve Added: A pool hall (Possible quest to find pool balls for the tables) A prison (In view of any raiders who might think twice about attacking) An ammo stall A meds stall A second storey around the outside with more (room for) buildings Watch towers and connecting paths A perimeter wall that should actually keep people out Plus I\'ve made the whole area larger A \'money shack\' where I want to add an NPC who\'s crazy about collecting pre war money (and pays you for it) A tribute statue to the hero from vault 101 (big robot looking thing as I have come to affectionately call it) with an eating area in it. I\'m not personally sure about the big robot looking thing; I\'d like to hear opinions as I was going to delete it. I think it was an idea that just didn\'t work well. Thing\'s I haven\'t Added but want to: ANY NPC\'S (I\'ve not got a round to how to do this yet if someone could point me towards a tutorial ;) also this means everything on the stalls is fair game, IMO just taking it all is kind of not in keeping with the game but that’s up to you, I left it in for effect.) More buildings on the second level Guards! Guards! Guards! (I want to add a lot of guards to big town as its trade has increased so rapidly, I don\'t want it to be possible/very hard to steal) Increase the areas the NPCs walk around and add more idle points etc (again a tutorial would be good) KNOWN BUGS: If anyone can offer some help for these I\'d be very appreciative THE BIG BUG: If you are looking directly at big town as you walk towards it a
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Dogholo
- Version
- 0.5
- Downloads
- 4,846
- Endorsements
- 159
- Category
- New Lands and Locations
- Created
- 1/22/2009
- Updated
- 1/22/2009
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