Big Town to Bullet Town
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- ✅ Updated 206 days after the latest game patch — actively maintained
- 🏆 #9 of 21 Ammo mods in this game by downloads
📋 About This Mod
Turn Big Town into a bullet factory. When you resolve the Big Trouble in Big Town Quest favorably, a resource container and management terminal will appear in the Town Hall. For the base cost of 2 scrap metal, 1 tin can (bent or otherwise),
:: Quick Start (Make one ammunition type indefinitely) ::
1. Make sure the order is paused.
2. Pick any one batch from batches 1-3.
3. Define an ammunition type. An undefined type will not be processed.
4. Enter a quantity. A quantity of 1 will do.
5. Set Repeat to On.
6. Set Notify to Off.
7. Start/resume the order. Products will begin accumulating after 5:00 PM.
This order will run indefinitely as long as raw materials and caps are provided in the Resource Trunk.
One set of any ammunition type (the output of one worker for one day) requires 2 scrap metal, 1 tin can (bent or otherwise), and 10 caps to pay the worker for labor.
1 set equivalent in rounds:
. 32 cal = 30 rounds
. 44 Magnum = 15 rounds
. 305 cal = 15 rounds
5mm = 150 rounds
10mm = 30 rounds
shotgun shell = 15 shells
Sets of ammunition crafted per day equals the number of workers available.
:: Advanced Help ::
1. A properly defined batch has both an ammunition type and a quantity greater than 0.
2. An order is the total number of sets (quantities) defined in all 3 batches.
3. Available workers will attempt to finish the defined quantities of each batch to fulfill an order, in sequence from batch 1 to batch 3.
4. If there are more sets in the order than there are workers, the work will be taken up the following day.
5. An order with Repeat off will halt as soon as all quantities in all properly defined batches are fulfilled.
6. An order with Repeat on will run indefinitely as long as components and caps are available.
7. Turning Notify on will alert you when an order is completed.
Tip: Quantities are best used to define ratios for multiple batches. Otherwise, as shown in Quick Start, a quantity of 1 with Repeat on will craft 1 ammunition type indefinitely or multiple types with equal allocations of labor and raw materials.
Up to 5 Big Town orphans can be designated as workers: Pappy, Kimba, Shorty, Timebomb, and Sticky. The others are exempt from labor for fulfilling security (Flash and Bittercup, such as she is) and management/leadership (Red) roles.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Alestra
- Version
- 0.9beta
- Downloads
- 97
- Endorsements
- 2
- Category
- Ammo
- Created
- 12/27/2024
- Updated
- 12/27/2024
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