Factory Town Update — Mod Compatibility Status & Broken Mods List
🧠 What This Means for Modders
Update 2.5 — a general update — most mods survive, but check the broken list below. Roll-back guide →
📋 Patch Notes
[h2]Improvements[/h2][list][*][p]When dragging a pipe path that ends next to a building, and there’s only one viable connection, the pipe will automatically connect to the building[/p][/*][*][p]Moving and copy/pasting objects can now automatically add supports required by your building placement adjustments[/p][/*][*][p]‘Select Recipe’ button is now always visible on buildings that allow changing recipes[/p][/*][*][p]Selected object panel now resizes vertical height to fit elements in most cases[/p][/*][*][p]Improved UI performance[/p][/*][*][p]Windows are clamped to the screen when dragging / resizing[/p][/*][*][p]Window size and position are saved with file[/p][/*][*][p]Belt paths now add a Grabber at the start or a Pusher at the end when that end sits next to exactly one suitable building.[/p][/*][*][p]RMB / Cancel when dragging a path merely cancels the path drag, it doesn’t fully revert to select. It keeps the path structure on your cursor until you hit RMB again.[/p][/*][/list][p][/p][h2]
Bug Fixes
- [/h2][list][*][p]Fixed crash when copy / pasting trains[/p][/*][*][p]Fixed bug: could hit G while building Mine Shafts to build Mine Shafts above ground. They are invisible and hard to delete in this state[/p][/*][*][p]Fixed an issue where Steam achievements could fail to unlock for an entire session if they were earned right before launch[/p][/*][*][p]Stat progress is saved to Steam when game closes to ensure most recent stats are preserved[/p][/*][*][p]Fixed bug: dragging window borders was not always accurately resizing the window according to the mouse, and would sometimes also cause a window reposition[/p][p][/p][/*][/list][h2]Notes[/h2][p]I'm hoping to improve the UI a bit, so let me know if there are still any issues (in particular with the top-right panel that shows a selected object's status) that you'd like addressed. Or for that matter, any longstanding bugs you'd like to see fixed.[/p][p]Cheers,[/p][p]Erik[/p][p][url="https://store.steampowered.com/developer/82apps"]https://store.steampowered.com/developer/82apps[/url][/p][p][/p][p][/p]
✅ Mods Updated for This Patch (0)
These mods were updated after the patch — safe to use on the current version.
None yet.
⚠️ Mods That May Be Broken (0)
These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.
None yet.
↩️ How to Roll Back / Downgrade
Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.
🕘 Previous Updates
Older Factory Town updates — click to read each patch note.