fronteer town (logistics challenge)

⭐ — (0 endorsements) 📥 7 downloads 📅 10/13/2025
🟡 Updated this year

By 76561197985814152 · Scenario

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/13/2025 📅 Created: 10/13/2025

🔍 Analysis

  • 🏆 #6 of 6 Scenario mods in this game by downloads

📋 About This Mod

the ruleset is a modified version of "complexity is an artform" from the workshop j pro tip: - in the start you'll need: a logging camp to sell a worker to make some coins for your first planks for houses sell water/grain/fish or other items for your first couple of workers sell flour/wagon wheels/cloth for your first XP to level houses - farms consume coins to produce crops, to get yellow coins either use workers or sell refined goods with town modifiers changes: - added coin costs to all recipes - fuel costs are much higher - production and research is slower - XP is much harder to gain - farming is much more expensive (but crops regenerate to make up for it) - belts are more expencive - population is much less - building numbers are more restricted for your map I suggest adjusting all resources to 10 capacity, increasing spread to the max and volume for fish and wood to the max. I also start with swampy forests and enable all possible biomes.

📊 Mod Details

Game
Factory Town Mods
Author
76561197985814152
Version
N/A
Downloads
7
Endorsements
0
Category
Scenario
Created
10/13/2025
Updated
10/13/2025

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