The Journey - Prove Your Worth

⭐ — (5 endorsements) 📥 180 downloads 📌 v1.2 📅 4/30/2024
🟠 Updated over a year ago

By Feinryel · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/29/2025 📅 Created: 4/30/2024

🔍 Analysis

  • 🏆 #30 of 54 Gameplay mods in this game by downloads

📋 About This Mod

The Journey re-balances the game into a brutal experience that encourages you to specialize, rather than dip into all the Hero disciplines.

This mod makes various changes to the Hero's stats and spells, among a few other extra things:

- The Hero's health and mana both start at 10.

- Upgrades to Health and Magic Power scale as follows:

  • []Level 0: 10

    []Level 1: 20

    []Level 2: 40

    []Level 3: 70

    []Level 4: 110

    []Level 5: 160

    []Level 6: 220

    []Level 7: 290

    []Maximum bonus from elixers: 210

    []Maximum theoretical value: 500

    - Buying upgrades with experience points is significantly more expensive, and universal, for both spells and attributes:

    Attributes:

    • []Level 1: 5000

      []Level 2: 10000

      []Level 3: 20000

      []Level 4: 35000

      []Level 5: 50000

      []Level 6: 80000

      []Level 7: 100000

      []Total costs: 300000

    Spells:

    • []Level 1: 5000

      []Level 2: 20000

      []Level 3: 45000

      []Level 4: 80000

      []Total costs: 150000

      - All spell mana costs have changed to accommodate the new reduced mana pool, and most of their effects have changed slightly:

      • []Mana costs: 10, 20, 30, 40

        []Damage: 20, 30, 40, 50

        []Radius: 2, 4, 6, 8

      Fireball:

      • []Mana costs: 2, 6, 12, 20

      Battle Charge:

      • []Mana costs: 10, 20, 30, 40

        []Dash distance: 5, 10, 15, 20

        []Radius: 2, 3, 4, 5

        []Damage: 20, 30, 40, 50

        []Hitting people: 2, 3, 4, 5

      Multi Strike:

      • []Mana costs: 10, 20, 30, 40

      Lightning:

      • []Mana costs: 2, 6, 12, 20 (Just an initial cost, does not drain over time.)

        []Damage: 2, 3, 4, 5

      Divine Fury/Infernal Wrath:

      • []Mana costs: 10, 20, 30, 40 (per second for 3 seconds)

        []# of seconds between damage: 0. 5, 0. 4, 0. 3, 0. 2

        []Damage: 1, 2, 3, 4

        []Duration: 4, 6, 8, 10

        []Are now good and evil spells respectively

      Force Push:

      • []Mana costs: 5, 10, 15, 20

        []Min-Max push distance: 1-10

        []Radius: 4, 6, 8, 10

        []collision damage: 5, 10, 15, 20

      Turncoat:

      • []Mana costs: 15, 30, 45, 60 (Just an initial cost, does not drain over time.)

        []Duration: 15, 30, 45, 60

        []Range: 10, 10, 10, 10

      Slow Time:

      • []Mana costs: 30, 40, 50, 60

        []Duration: 15, 20, 25, 30

        []Slow Time factor: 1, 2, 3, 4

        []Screen Saturation: 0. 5, 0. 4, 0. 3, 0. 2

      Drain Life: (Values are the same for Screamers and Briar Rose too.)

      • []Mana costs: 20, 30, 40, 50

        []Health drained: 4, 6, 8, 10

        []Range: 4, 6, 8, 10

      Summon:

      • []Default summoned creature is now an Undead Soldier

        []Mana costs: 10, 20, 30, 40

        []Duration: 30, 60, 90, 120

      Physical Shield:

      • []Is now muted and coloured black

        []Mana costs: 0, 0, 0, 0

        []Mana damage: 100, 60, 30, 10

      Berserk:

      • []Hero is tinted slightly darker while in effect.

        []Mana costs: 30, 40, 50, 60

        []Speed multiplier: 1. 2

        []Damage multiplier: 1. 25, 1. 5, 1. 75, 2 (For both enemies and Hero)

        []Duration: 15, 20, 25, 30

        []Increased strength: 0. 2, 0. 4, 0. 6, 0. 8

      Assassin Rush:

      • []Mana costs: 5, 10, 15, 20

        []Dash distance: 4, 6, 8, 10

      Heal Life:

      • []Mana costs: 40, 60, 80, 100

        []Health Restored: 20, 30, 40, 50

        []Radius: 10, 10, 10, 10

      Ghost Swords:

      • []Mana costs: 10, 20, 30, 40

        []Duration: 30, 60, 90, 120

      Multi Arrow:

      • []Bow/Crossbow coloured black while in effect.

        []Mana costs: 10, 20, 30, 40

        []Number of volleys: 4, 4, 4, 4

        []Arrows per volley: 3, 6, 9, 12

        - Minimum & Maximum Age have changed to 20 & 60 respectively.

        - Renown level thresholds have increased.

        - Sound and Visibility levels scale from 1. 2 to 0. 5 for each level in Guile.

        - Trade skill ranges from -0. 2 to 0. 8 for each level in Guile.

        It is by design that initial mana costs for certain spells are beyond initial mana levels. You MUST* level up your Magic Power in order to use spells like Slow Time and Divine Fury. In case you make a mistake in leveling up, I recommend making a world save before you spend any experience.

        After Guild Training, you should get 10000 experience points to start off with. This is done through a script, and is a separate downloaded file. I would need to make a new script file for every other mod that replaces Script.bin. If you want me to make a file for a mod that do

📊 Mod Details

Game
Fablethelostchapters Mods
Author
Feinryel
Version
1.2
Downloads
180
Endorsements
5
Category
Gameplay
Created
4/30/2024
Updated
3/29/2025
Tags
Gameplay, Overhaul

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