Westernization Reworked
⚪ Last updated 2016Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Westernization Reworked NOTE: This mod has been replaced with Institutions Reworked for version 1. 18 and beyond. Please see the new mod. Updated for 1. 17.x.x Compatible with Extended Timeline via Patch Description: This mod changes the vanilla westernization mechanic by providing an alternate path to gain a more advanced technology group level. All non-western technology groups rated at Muslim and below must first pass a series of reforms before they can westernize. When they pass the reforms they are upgraded to a Reformed version of their technology group with a technology cost of half their original group level. The number of reforms each state must pass and the cost of those reforms vary based on state’s starting technological level, their relationship (if any) with more advanced Western nations, and their size (measured in total development). A larger Muslim state with a Western neighbor, such as the Mamluks, will have a significantly easier time passing required reforms then will a smaller isolated state in the Americas. This structure has several important benefits: States have the option of modernizing and improving their rate of technological innovation without westernizing States that want to embark on westernization must first complete a series of realistic internal reforms (no more Mayan states instantly transitioning from Stone Age to Industrial Age) Modernization of a state, and eventual Westernization if desired, depends on realistic factors and thus will result in realistic outcomes. Mamluks and Ming will have opportunities to achieve Reformed technology groups and eventual Westernization faster than smaller countries in the Americas or Africa. Explanation: I am not entirely satisfied with the vanilla westernization mechanic. The heavy emphasis on being neighbors with a Western power means that the random small West African countries westernize first while significantly larger, more developed and more powerful countries in the Middle
📊 Mod Details
- Game
- Europa Universalis Iv Mods
- Author
- 76561198010771355
- Version
- N/A
- Downloads
- 975
- Endorsements
- 0
- Category
- Gameplay, Fixes, events, Missions and Decisions, Balance, Historical, Technologies
- Created
- 6/3/2016
- Updated
- 9/7/2016
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