Dynamized Development 2.2

⭐ — (0 endorsements) 📥 3,819 downloads 📅 10/11/2015
⚪ Last updated 2016

By 76561198034064959 · Gameplay, events, Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/24/2016 📅 Created: 10/11/2015

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod should help to make some province developments without too much micro-management. Its NOT a cheat-mod and its NOT a mod, which should replace the development-mechanics introduced with Common Sense DLC. The new version focus on 2 things: more dynamic with introducing disaster-events and making it compatible to most of the extended timeline mods (esp. queytr´s Extended Timeline Mod). What the mod actually does: - add an event, which develops the capital from time to time - add an eventchain which let the development spread to neighboring provinces starting from the capital, important tradecenters, ports and high developed regions over the time. - add events for improvements giving some extra bonuses: clearings for provinces with wood, forrest or jungle-terrain, terrace-agriculture for hills, mountainous and highland-provinces in eastasia, mezo- and southamerica. polders for draining the marshes irrigation for drylands, savannah and steppe * mining for provinces with iron, copper or gold These improvements works with three steps, improving the province even more on every step. For mountains and steppe farming is restricted to one step; jungle, highlands and savannah can get two steps. - add an event: terrace agriculture will be available after discovery of countries with active terrace-farming and needs the institute "colonialism" for the discoverer. - colonial nations gets a more own development-path more independent from their parent nation - on lost sieges provinces can get with a 50% chance a development decrease but these provinces will get a reconstruction-event after war is over, which gives the penalties back - or sometimes more. liberation of own provinces give no penalties. - droughts and floods will happen from time to time, decreasing development levels a lot. and sometimes famine following these disasters. - major earthquake can happen from time to time, more possible in regions with active vulcanos. this have a huge impact to the hitten p

📊 Mod Details

Game
Europa Universalis Iv Mods
Author
76561198034064959
Version
N/A
Downloads
3,819
Endorsements
0
Category
Gameplay, events, Balance
Created
10/11/2015
Updated
11/24/2016

🔧 How to Install Europa Universalis IV Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Europa Universalis IV →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Europa Universalis IV commands, item IDs, and more.

Keep browsing — more Europa Universalis IV mods await

📋 All Europa Universalis IV Mods 🏆 Top 25 📂 More Gameplay, events, Balance 👤 More by 76561198034064959 🔎 Similar Mods 🌐 Best Gameplay, events, Balance (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods