Veritas et Fortitudo

⭐ — (0 endorsements) 📥 46,705 downloads 📅 12/27/2014
⚪ Last updated 2022

By 76561198026373188 · Gameplay, graphics, Map, Fixes, events, New Nations, Missions and Decisions, Balance, Expansion, Military, National Ideas, Religion, Technologies, Trade

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 12/17/2022 📅 Created: 12/27/2014

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Version 4.1 - COMPATIBLE WITH EUIV 1.34! Not savegame compatible with versions prior to 4.1 The premier immersion mod for EU IV features added missions, events and decisions, countries, religions, cultures and mechanics played out on an overhauled and unique map. New mechanics track the dynasty of your ruler, allow you unparalleled management of your realm, let you oversee a variety of unique subject types, and overall immerse yourself in a richer game experience. Join us on Discord! Please subscribe to the VeF Hotfix in Steam. Stay subscribed to get hotfixes automatically. Feature List: * Timeline extension (1309-1865) with expanded Ages and institutions * Overhauled Map * Dynastic System In a monarchy, the entire royal family is tracked making heirs much less of a black box. Rest soundly knowing that your monarch has two or three more sons should your heir suffer a hunting accident or toss and turn at night knowing that your aged monarch has only a young daughter to leave the throne to. * Progression System For Vassals & New Unique Subject Types: Your standard vassals will move through stages of integration as you exert increased control over them through a longer but richer process; eleven unique subject types have also been added for specific situations throughout the world such as the Russian princes or Hanseatic Union. * Reworked Government & The Realm Management System Government bonuses respond to how you govern your realm instead of being statically assigned by government type. Autonomy and corruption are much more fluid, rarely resting at 0 but can be manipulated by the player. Special bonuses can also be assigned to areas of your realm and buildings designate percentage ownership of provinces by the estates in your realm. * Immersive Estates System Estates representing the many cultures in your growing empire whose interests must be managed and provided for * Realistic Core and State System No longer is the entire profitability of a province tied up in wh

Version 4. 1 - COMPATIBLE WITH EUIV 1. 34! Not savegame compatible with versions prior to 4. 1 The premier immersion mod for EU IV features added missions, events and decisions, countries, religions, cultures and mechanics played out on an overhauled and unique map. New mechanics track the dynasty of your ruler, allow you unparalleled management of your realm, let you oversee a variety of unique subject types, and overall immerse yourself in a richer game experience. Join us on Discord! Please subscribe to the VeF Hotfix in Steam. Stay subscribed to get hotfixes automatically. Feature List: Timeline extension (1309-1865) with expanded Ages and institutions Overhauled Map Dynastic System In a monarchy, the entire royal family is tracked making heirs much less of a black box. Rest soundly knowing that your monarch has two or three more sons should your heir suffer a hunting accident or toss and turn at night knowing that your aged monarch has only a young daughter to leave the throne to. Progression System For Vassals & New Unique Subject Types: Your standard vassals will move through stages of integration as you exert increased control over them through a longer but richer process; eleven unique subject types have also been added for specific situations throughout the world such as the Russian princes or Hanseatic Union. Reworked Government & The Realm Management System Government bonuses respond to how you govern your realm instead of being statically assigned by government type. Autonomy and corruption are much more fluid, rarely resting at 0 but can be manipulated by the player. Special bonuses can also be assigned to areas of your realm and buildings designate percentage ownership of provinces by the estates in your realm. Immersive Estates System Estates representing the many cultures in your growing empire whose interests must be managed and provided for * Realistic Core and State System No longer is the entire profitability of a province tied up in wh

📊 Mod Details

Game
Europa Universalis Iv Mods
Author
76561198026373188
Version
N/A
Downloads
46,705
Endorsements
0
Category
Gameplay, graphics, Map, Fixes, events, New Nations, Missions and Decisions, Balance, Expansion, Military, National Ideas, Religion, Technologies, Trade
Created
12/27/2014
Updated
12/17/2022

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