Responsible Warfare
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- ✅ Updated 302 days after the latest game patch — actively maintained
📋 About This Mod
"He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength." -- Sun Tzu Responsible Warfare A Victoria II Clamp Mod For historical aficionados among the Europa Universalis IV community, who gaze at hundreds of thousands, even millions soldiers in standing armies roaming the map in 16th century with disgust, I proudly present this mod. Inspired by Karrjaga's Voltaire's Nightmare reduction in provincial manpower, as well as Lunar Magister's Manpower Effects, this very light mod aims to drastically reduce the size, as well as raise the costs, of standing armies. Goals of this mod A simple goal can be put in but a single sentence: "Make Vic2 conversions suffer less on behalf of EU4's ahistoricity". With less armies about, less ships, less manpower, Vic2 conversions are more realistic as less soldier POPs are created and economy doesn't bear the brunt of ridiculously overblown armies. As far as EU4 is concerned, Regiment Camps and Barracks now matter. Impressment offices and Soldier's households even more so. Take heed when placing buildings of trade good effects in provinces. Rely more in FL increase from vassals. Also, coalitions against many small opponents are now deadly. "Features" (rather, penalties) Development grants half the manpower (and banners, and cawi), Development grants half sailors, Land force limit from provinces is quartered, Naval force limit from provinces is quartered, Land force limit and manpower from HRE states and Free Cities for HREmperor are quartered, Similarly, land and naval force limit from Trade League members is quartered, Banners use double manpower, On the upside, rebel stacks are also smaller. A bit. On a major upside, mercenaries only count 50% against the forcelimit. More or less. Also, every fort level only now requires 2k soldiers (down from previou
📊 Mod Details
- Game
- Europa Universalis Iv Mods
- Author
- 76561198035581997
- Version
- N/A
- Downloads
- 10,194
- Endorsements
- 0
- Category
- Balance, Gameplay
- Created
- 2/7/2021
- Updated
- 7/17/2025
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