Trade Goods Expanded 1.37.1
⚪ Last updated 2024Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Trade Goods Expanded is a mod that adds 63 new trade goods to the game. It also adds new mechanics, to make your interactions with trade goods more interesting. Compatible with: 1. 37 Supported Language: English DLC: No need Ironman: No Compatibility with mods: Every mod that isn't messing with trade goods, buildings, interface. Big Thanks to the user Neko for making front image of my mod Big Thanks to all other modders that have helped Big Thanks to the user LoStack for helping with maintaining and adding new features to the wiki Big Thanks to the user Makharya for helping with maintaining mod to be up to date Wiki Page: https://eu4.paradoxwikis.com/Trade_Goods_Expanded - 49 New Trade Goods - 14 Latent Trade Goods - New Resources mechanic - Couple of New Modifiers - Some New Price Events - Options to disable certain goods to spawn -Debug Events 1. Debug_event. 1 "Change trade goods of province to one of TGE Goods" 2. Debug_event. 2 "Change trade goods of province to one of TGE Latent Goods" 3. Debug_event. 3 "Change trade goods of province to one of Vanilla Goods" Usage in console event Debug_event. 1 Join the Expanded Family Discord to report bugs, suggest changes or even check out the other mods we have! Check out other fantastic mods on the partnered discord: Europa Universalis IV!
📊 Mod Details
- Game
- Europa Universalis Iv Mods
- Author
- 76561198055356281
- Version
- N/A
- Downloads
- 102,211
- Endorsements
- 0
- Category
- Gameplay, Balance, Expansion, Trade
- Created
- 6/15/2019
- Updated
- 5/20/2024
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