stonks area scaling

⭐ — (2 endorsements) 📥 54 downloads 📌 v2.0 📅 2/7/2024
🟡 Updated this year

By sun · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/27/2026 📅 Created: 2/7/2024

🔍 Analysis

  • 🏆 #231 of 306 Gameplay mods in this game by downloads

📋 About This Mod

changes to area scaling multipliers to make the game harder with several difficulty levels, some non intrusive quality of life, and additional difficulty levels that make further changes to item placement/availability

WARNING: BACKUP YOUR REGULATION. BIN FILE AND DO NOT USE THIS MOD ONLINE

DLC scalings are provisional and subject to change

How to install:

1 - Backup your regulation.bin file (located in \SteamLibrary\steamapps\common\ELDEN RING\Game)

2 - Replace your regulation.bin file with the modded file

3 - Start your game offline (if you have no idea what you're doing see https://www.nexusmods.com/eldenring/mods/90)

What this mod does:

- Increases different stats multipliers for all areas

- Removes enemy base defense multipliers

- Standard weapons only require 1 stone per upgrade level

There are different files with increasing difficulty:

1 increased hp/dmg/status resists

2 higher hp/dmg/status resists

3 even higher hp/dmg/status resists, only 3 golden seeds are available (besides starting gift), some spells are unavailable

additional settings:

4 increased hp/dmg/stamdmg/status resists/stance values, many items and spells are unavailable

5 same as level 4 but higher status resists and enemy stance cannot be broken (poise is unchanged)

note: for level 4 and 5 mohgwyn palace and the dlc are accessed after defeating elden beast

Q: What's the point of this mod?

A: This mod is intended to provide an alternative to a fresh ng+7 game with a more linear progression and without bloated enemy defenses, preferably played on region lock.

Q: How is the mod balanced?

A: Since status effects are really strong in elden ring and the higher enemy HP in this mod makes them even stronger the status resists have been increased for all enemies.

The base defense multipliers have been removed to help reduce the gap between status and non status builds, and this also helps even out the field between light, heavy, and split damage weapons when it comes to bypassing enemy defense.

Another important balance point is boss tier; some bosses in the base game have a higher tier than the area they are found in, causing them to be much stronger than other bosses of lower tier found in the same area, and since this mod already widens the gap between different scaling tiers most of these bosses have had their tier adjusted to be more in line with the rest of the area they are found in (usually lower but higher in some cases).

All changes made for each difficulty setting are found in the respective folders as a text file, changes to scaling multipliers are found on this page (check images).

Q: What do the different multipliers do?

A: - Damage multiplies enemy base damage by the specified value, this applies to all damage types. The speed at which enemies inflict status effects is unchanged by this.

- HP multiplies the base health of enemies; if the old value is x5 then a new value of x10 means double HP. So

📊 Mod Details

Game
Eldenring Mods
Author
sun
Version
2.0
Downloads
54
Endorsements
2
Category
Gameplay
Created
2/7/2024
Updated
5/27/2026

🔧 How to Install Elden Ring Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Elden Ring →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Elden Ring commands, item IDs, and more.

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