Free Lvl up and Weapon upgrades
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #69 of 156 Miscellaneous mods in this game by downloads
📋 About This Mod
This mod removes the level up and weapon upgrade cost aswell as the need for smithing stones/gloveworts.
Updated for 1. 17. 1
Tested 14. 09. 2026
Installation:
Mod Engine 2
unzip your download and move into the Elden Ring root folder: steamapps\common\ELDEN RING\Game
there should now be the mod folder in which you can find the Lvl folder with the regulation.bin inside.
Open config_eldenring.toml with any text editor e.g. Notepad++ and add
{ enabled = true, name = "Lvl", path = "mod\\Lvl" },
so it looks like this
{ enabled = true, name = "Lvl", path = "mod\\Lvl" },
{ enabled = true, name = "SomeOtherMod", path = "mod\\SomeOtherMod" },
now double click the launchmod_eldenring.bat
Mod Engine 3
go to their help site https://me3.help/en/latest/user-guide/installation/ install it and if everything worked you should have a .me3 file and folder.
unzip your download and move the .bin file to: C:\Users\USERNAME\AppData\Local\garyttierney\me3\config\profiles\eldenring-mods
then open the eldenring-default.me3 with any text editor (I use Notepad++ in the example)
and check if the path and game are correct and packages are enabled like so:
then just save and double click the me3 file
Here's a what this mod changes:
To make param edits yourself you'll need Smithbox, which is a new fork of DSMapStudio, and Mod Engine 2 or Mod Engine 3 to use the regulation.bin ingame.
UXM Unpacker & Yapped Rune Bear don't work for Elden Ring 1. 16 as I'm writing this.
Free level up:
regulation.bin:
CalcCorrectGraph:
(200) Soul Level - Souls Required:
init_inclination_soul: 0. 1 -> 0
adjustment_value: 1 -> 0
boundry_inclination_soul: 0. 02 -> 0
boundry_value: 92 -> 0
setting these values to 0 sets the otherwise exponentially increasing souls required to always be 0.
souls required default
souls required after value changes
Free Weapon upgrades:
Since there are so many changed values that all do the same I'll only show one example each.
regulation.bin:
EquipParamWeapon:
(1000000) Dagger:
reinforcePrice: 130 -> 0
Sets the soul upgrading cost to 0.
The reinforcePrice is the base cost which later gets multiplied by the reinforcePriceRate.
regulation.bin:
ReinforceParamWeapon:
(10) Standard +10:
reinforcePriceRate: 2. 8 -> 0
you could change all the rates to make upgrading cheaper.
Free Spirit Ash upgrades:
regulation.bin:
EquipParamGoods:
(200000) Black Knife Tiche:
reinforcePrice: 2000 -> 0
Sets the soul upgrading cost to 0.
No Smithing Stones & Gloveworts required:
regulation.bin:
EquipMtrlSetParam:
(1) Smithing Stone 2:
itemNum01: 2 -> 0
This sets the Smithing Stones/Gloveworts required for upgrading to 0.
To easily change many values at once, I used the Mass Edit feature in Smithbox.
Here I'll explain the commands I used.
param EquipParamWeapon: positive reinforcePrice: reinforcePrice: replacex (\d):0;
param EquipParamGoods: positive reinforcePrice: reinforcePrice: replacex (\d):0;
param ReinforceParamWeapon: positive reinforcePriceRate: reinforcePriceRate: replacex (\d\.?\d*):0;
param EquipParamWeapon
📊 Mod Details
- Game
- Eldenring Mods
- Author
- djk1ra
- Version
- 2
- Downloads
- 4,620
- Endorsements
- 79
- Category
- Miscellaneous
- Created
- 2/3/2025
- Updated
- 9/14/2026
🔧 How to Install Elden Ring Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Elden Ring →
Visit the official mod page for specific installation instructions for this mod.
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